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1
votes
Fixed

InputAction.bindings.count is not updated after calling Erase() function

Package: Input System

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Sep 07, 2022

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Version/s: 1.4.1, 1.4.2

Reproduction steps: Open the user attached project Open the “SampleScene” scene Press the Play button In the Game view, press the “T... Read more

0
votes
Fixed

Function with a return type of void*[] causes a C++ compiler error on IL...

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Sep 07, 2022

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Version/s: 2021.3.8f1, 2022.1.11f1, 2022.2.0b7, 2023.1.0a4

Reproduction steps: Create a new project Import the “NewBehaviourScript.cs” script Attach the “NewBehaviourScript.cs” to any GameObj... Read more

0
votes
Fixed

Standalone Profiler Crash in RtlEnterCriticalSection on exit

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Sep 06, 2022

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Version/s: 2022.1.17f1, 2023.1.0a10

Repro steps: start a new project and open the Standalone Profiler Press play and record a few frames exit play mode try to close the... Read more

0
votes
Fixed

NullReferenceException in TMPro.MaterialReference when creating a UI But...

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Sep 06, 2022

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Version/s: 2023.1.0a10

Repro steps: start a new project create a new UI Button - TextMeshPro in an empty scene the TextMeshPro pop-up will appear, and you'... Read more

0
votes
Fixed

Crash on CapsuleCollider::SetScale when rotating a GameObject with a Cap...

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Sep 06, 2022

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Version/s: 2023.1.0a10

Reproduction steps:1. Open the user’s attached project2. Enter Play Mode3. In the Hierarchy, under the “Parent” GameObject, click “C... Read more

0
votes
Fixed

Crash on VFXParticleSystemBatchData::VFXParticleSystemBatchData when ass...

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Sep 06, 2022

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Version/s: 2022.2.0b8, 2023.1.0a10

Reproduction steps:1. Open the user’s attached project2. Make sure that in Edit > Preferences > Visual effects Experimental fe... Read more

0
votes
Fixed

afterCullingOutputReady.Invoke() call is extremely lengthy when using Sp...

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Sep 06, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10, 2023.3.0b3

How to reproduce:1. Open the attached “TreeBug” project2. Open the “ManuallyPlacedTrees” scene3. Select “Window” → “Analysis” → “Pro... Read more

0
votes
Fixed

GameObject is not visible when is assigned to a custom layer and the lay...

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Sep 06, 2022

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Version/s: 2022.2.0b7, 2023.1.0a10

To reproduce:1. Open the user’s project Expected result: The GameObject “Fog of Exploration (2)“ is visible in the SceneActual resul... Read more

0
votes
Fixed

Wrong/confusing error is logged when multi-extension SVG importer regist...

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Sep 06, 2022

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Version/s: 2021.3.9f1, 2022.1.0a15

Reproduction steps:1. Open the user-attached project2. Observe the Console Expected result: No unclearable errors, the MultiSpriteSV... Read more

1
votes
Fixed

The "Dirt Texture" property text has a lot of padding and causes difficu...

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Sep 05, 2022

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Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a9

Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Select the “Global Volume” GameObjec... Read more

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