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[SRP] ScriptableRenderContext.DrawShadows does not take into account dif...
How to reproduce:1. Open the user's attached "reign-srp-LTS.zip" project in 2020.2 or higher2. Open the "Toon" Scene3. Observe the s... Read more
PhraseRecognizer throws an Assertion failed error when executing Keyword...
Reproduction steps:1. Download and open the attached project "PhraseRecognizerBug.zip"2. Open the Sample scene3. Enter and exit the ... Read more
[iOS] App takes longer to load when Show Splash Screen is enabled
How to reproduce:1. Open the attached project2. Go to Menu -> File -> Built settings -> Player settings -> enable Show S... Read more
[UWP][IL2CPP] UnusedBytecodeStripper2 did not run properly
When building to UWP platform with IL2CPP backend, editor throws errors in the console: Exception: D:\Unity 5.3.1p1\Editor\Data\Tool... Read more
[APV] SH Evaluation Mode has no performance difference when set to "Per ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In the Project win... Read more
[hlsl2glsl -> HLSLcc][iOS] HLSLcc Incorrect shader compilation result on...
How to reproduce:1. Open the attached ShaderCompilationError.zip project2. Build for iOS and deploy the Xcode project to the iOS dev... Read more
Visual Effect sharedMaterial is null for a few frames when entering the ...
Reproduction steps:1. Open the attached project “CrashRepro”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter the Play Mod... Read more
[RemoteConfig] Placeholder message gets superimposed on added setting wh...
Placeholder message in settings in remote config window gets superimposed on any unsaved setting. User should be intimated about any... Read more
[Experimental] SpriteRenderer.color does not get updated on change via s...
How to reproduce:1. Open user attached project2. Open scene 'Scene'3. Enter play mode Expected behaviour: All sprites change to blac... Read more
[Entities Graphics] [Android] Slow performance when built on Snapdragon 855
Reproduction steps:1. Open the attached project "ReproProj"2. Build And Run3. In Player, at the bottom right, tap the button with th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components