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43
votes
Not Reproducible

Canvas is drawn twice to the same render target when rendering into came...

uGUI

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Jan 16, 2023

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Version/s: 2021.3.36f1

How to reproduce:1. Download the attached project2. Open the "SampleScene" scene3. Enter "Play" mode Expected outcome: Canvas is not... Read more

14
votes
Won't Fix

Reimport All closes the Editor and does not reimport the assets when Ser...

Scene Management

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Jul 21, 2017

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Version/s: 5.6.2p4

Steps to reproduce:1. Create a new project2. Click on Windows -> Layout -> Default3. Click on Windows -> Services4. Reimpor... Read more

167
votes
Fixed

Double clicking a C# script will open MonoDevelop instead of Visual Studio

CodeEditors

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Oct 10, 2013

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Version/s: 4.3.0f4

Repro steps:1. Set Visual Studio as your external code editor in Preferences and double click on a C# script.2. A popup box saying "... Read more

48
votes
Fixed

"wasm-ld.exe" is not terminated when canceling a WebGL Build during the ...

Web Platform

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Dec 06, 2022

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Version/s: 2022.2.0f1, 2023.1.0a23, 2023.2.0a1

How to reproduce: Open a new project Build the project for WebGL Cancel the Build during "Linking build.js (wasm)" phase Open the Wi... Read more

39
votes
Won't Fix

[Quest] Stutter/Frame Pacing with OculusRuntime.WaitToBeginFrame when th...

SRP XR

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Feb 15, 2023

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Version/s: 2022.2.6f1, 2023.1.0b3, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the attached project "FramePacingBug"2. Open “File > Build Settings”3. Switch platform to the Android4... Read more

32
votes
Fixed

Console displays warning about importing c4d files when a Scripted Impor...

Asset Importers

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May 19, 2023

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Version/s: 2021.3.24f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a15, 2023.3.0a1

Reproduction steps:1. Open the attached project “Cinema4DImporter“2. Observe Console Expected result: Unity shouldn't log a warning ... Read more

15
votes
By Design

Video stutters when played by Video Player

Video

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Aug 08, 2018

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Version/s: 2018.1.1f1

To reproduce: 1. Open the attached project (VideoStutterTesting.zip)2. Enter Play mode3. Observe that the video in the Game view stu... Read more

15
votes
Not Reproducible

Crash in ImageFilters::Blit when Calling Graphics.Blit(destination, null)

Shaders

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Jan 16, 2017

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Version/s: 5.5.0f3

To reproduce:1. Open attached project;2. Open "shaderTest" scene;3. Add "CameraShaderBehaviour" script to main camera;4. Toggle "Use... Read more

24
votes
Fixed

[XR][Oculus GO][Oculus Quest] Using GrabPass results incorrect shader re...

XR SDK

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Jun 07, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "TestSinglePass.zip"2. Build and run for Oculus Quest3. Observe results via device Result: lef... Read more

11
votes
By Design

[iOS] Input.GetKey is delayed returning to False on key release on iOS b...

iOS

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Mar 17, 2021

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Version/s: 2019.4, 2019.4.18f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open project in "M1InputTest.zip"2. Build for iOS and open the project in Xcode3. Connect a Keyboard to an iOS... Read more

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