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Unable to Undo some of the ArticulationBody property changes
Steps to reproduce: 1. Open new project 2. Add ArticulationBody component to a new GameObject 3. Add another ArticulationBody compon... Read more
ManagedReferences on a Prefab instance that cannot be applied or reverte...
Reproduction steps: 1. Open the attached 'My project' project 2. Open the 'scene' Scene 3. Observe the 'Placer with override' GameO... Read more
Using a NativeList.ParallelWriter in an IJobParallelFor completes in out...
Reproduction steps: 1. Open the attached project "1361704repro.zip" 2. Go to Assets/Scenes/"SampleScene" 3. Enter Play mode and obse... Read more
MaterialPropertyBlock arrays are limited to 1023 elements
MaterialPropertyBlock arrays are limited to 1023 elements. This makes instances rendering less efficient. STR: 1. Make a new Unity ... Read more
Process MainModule property throws a Win32Exception error when built wit...
Reproduction steps: 1. Open the "ProcessTest2019424.zip" project attached by the user 2. Build a Development build with the IL2CPP S... Read more
Crash on mdb_midl_xmerge when opening the project
Reproduction steps: 1. Open the user’s attached project Expected result: The project opens Actual result: Unity Editor crashes ... Read more
[FrameDebugger] "Draw Mesh (instanced)" not shown in Frame Debbuger when...
Reproduction steps: 1. Open the attached user's Unity project "ParticleGPUInstancing.zip" 2. Go to File > Build Settings and select ... Read more
[VFX Graph] Render Order is not automatically updated until VFX window i...
How to reproduce: 1. Open the attached package 2. Make sure that VFX window is closed 3. Select VFX asset in the Project Browser 4. ... Read more
Memory Leak when using Compute Shaders continuously
Reproduction steps: 1. Open user attached Project 2. Open the Scene in Assets\Scenes 3. Press Play 4. Click on the Shape and continu... Read more
Shader Keywords array always returns 0 length when keywords are visible ...
Reproduction steps: 1. Open the '1380745-sample' project 2. Open the 'test' Scene 3. Select the testMaterial and observe it in the I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects