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[Android]Builds fail with “CommandInvokationFailure: Gradle build failed...
Reproduction steps:1. Open the user’s attached project2. Build for Android Platform (File > Build And Run) Expected result: The B... Read more
Compute Shader Texture2D.Load with a non-zero offset does not work when ...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/LoadBug.unity" scene3. Enter the Play Mode4.... Read more
Compute shader errors are thrown when High Quality Line Rendering is ena...
How to reproduce:1. Open the “repro“ project2. Open the “SampleScene“3. Select the “Global Volume“ GameObject4. In the Inspector win... Read more
Crash on MTLGetEnvCase<MTLErrorModeType> when entering the Play Mode in ...
Reproduction steps:1. Open the attached “ReproProject” project2. Open the “SCENE” scene3. Enter the Play Mode Expected result: The P... Read more
UI Toolkit content is jittering when an Image is scrolled out of bounds ...
How to reproduce (original repro): Open the “My project.zip“ project Open the Simulator view in (Window > General > Device Sim... Read more
Some meshes can still provide their vertex data despite isReadable was s...
How to reproduce:1. Open the “UVCoordProject“ project2. Open the “SampleUV“ scene3. Select the “CP_Infiled“ mesh assets from the “As... Read more
URP Renderer 2D Full Screen Pass Renderer Feature is only affecting half...
How to reproduce:1. Open the “FullScreenTest“ project2. Open the “Test“ scene3. Open the “Assets/Settings/Renderer2D“ in the Inspect... Read more
[Entities] "System.IndexOutOfRangeException" when opening Scene that con...
Reproduction steps:1. Open the attached project “EntitiesGraphicsBug”2. Open the “Assets/Scene/Game” Scene3. Inspect the Console win... Read more
Custom Render Pass increases memory usage when in Play Mode
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Empty.unity” Scene3. Enter the Play Mode4. Ob... Read more
Objects cast inverted shadows when using Path Tracing on a transparent m...
Reproduction steps:1. Open the attached project "ShadowLight"2. Open “Assets/Indoor Scene.unity“ Scene3. Observe the inverted shadow... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved