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0
votes
Won't Fix

GameObject created by "new GameObject()" does not disappear when exiting...

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Nov 23, 2023

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Version/s: 2021.3.32f1, 2022.3.13f1, 2023.2.0f1, 2023.3.0a14, 6000.0.0b11, 6000.1.0a7, 7000.0.0a1

How to reproduce:1. Open the user-attached project2. Open the “MinJoon” Scene3. (Optional) Make sure there is no “@Pool_Root” GameOb... Read more

0
votes
Active

Windows Player does not display drawn elements when Player is built in m...

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Nov 23, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a1

How to reproduce:1. Open the “SkipDialogue” project in macOS2. Open the “SampleScene”3. Open the Build Settings window (File > Bu... Read more

1
votes
By Design

Raycast fails to hit Mesh Collider when mesh from 3Ds Max is used in Player

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Nov 23, 2023

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Version/s: 2021.3.32f1, 2022.3.14f1, 2023.2.1f1, 2023.3.0a16

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/UVCoordsTest/SampleUV.unity” Scene4. Build and Run5.... Read more

0
votes
Fixed

Tilemap.RefreshAllTiles does not call StartUp function when tiles have a...

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Nov 23, 2023

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Version/s: 2022.3.14f1, 2023.2.1f1, 2023.3.0a15

How to reproduce:1. Open the attached “tilemap_issue” project2. Open the “DemoScene” (Assets > BugExample > Scene > DemoSce... Read more

1
votes
Active

Perforce serializes Prefabs with the "CLRF" line feed when pulling the p...

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Nov 23, 2023

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Version/s: 2021.3.32f1, 2022.3.14f1, 2023.2.1f1, 2023.3.0a15, 6000.0.37f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a1

How to reproduce:1. Create a new project with any template2. Change Version Control Mode to “Perforce” (Edit > Project Settings &... Read more

0
votes
Won't Fix

Hierarchy automatically expands all Nested GameObjects when selecting th...

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Nov 23, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16

How to reproduce:1. Create a new project2. Create multiple Nested GameObjects (GameObjects with Children GameObjects)3. Select the N... Read more

0
votes
Fixed

"Add Binding..." option is missing when checking context menu of certain...

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Nov 23, 2023

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Version/s: 2023.2.1f1, 2023.3.0a15, 6000.0.37f1

How to reproduce:1. Open the attached project "bindingTest"2. In the Project window open "Assets/test.uxml"3. In the UI Builder Hier... Read more

0
votes
Fixed

PhysicsShapeGroup2D.Add() incorrectly merges shape start vertex.

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Nov 23, 2023

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Version/s: 2022.3.0f1, 2023.2.0a1, 2023.3.0a1, 7000.0.0a1

Reported on the forums here: [https://forum.unity.com/threads/physicsshapegroup2d-generates-argumentoutofrangeexception.1518040/] Wh... Read more

2
votes
Fixed

The Scene view overlay icons become black or white when updating a Scene...

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Nov 23, 2023

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Version/s: 2022.3.14f1, 2023.2.1f1, 2023.3.0a15

How to reproduce:1. Open the ”ClearRenderTargetRepro” project2. Open the “SampleScene“3. Open the “Test.cs“ script4. Uncomment the “... Read more

0
votes
Fixed

The "run last build" should apply to the last build using the build prof...

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Nov 22, 2023

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Version/s: 6000.0.0b1

Affected platforms: consoles The build profile should contain the final build folder (currently it's global). So the "run last build... Read more

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