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All text in the Project Settings Window is still Tinted White after dele...
Steps to reproduce: Open any Project Open the Project Settings Window and select the Graphics Tab In the Search field enter "Graphic... Read more
Visual artifacts appear when placing Spline nodes or moving/rotating sce...
How to reproduce:1. Create and open a new project2. Open Package Manager (Window > Package Management > Package Manager)3. Ins... Read more
Version List Items overflow over other Elements after Updating Multiple ...
Steps to reproduce: Open any Project Install AI Package Pack via the top Toolbar Open Package Manager and downgrade the Assistant an... Read more
Longer material name is cut off in Render Pipeline Converter window
Steps to reproduce:1. Create new Unity project using Built-in 3D Template2. In Project window create a Material and name it “NewMate... Read more
“Scan” and “Convert Assets” buttons to shrink instead of retaining their...
Steps to reproduce:1. Create new Unity project using Universal 3D Template2. Open Render Pipeline Converter window3. Dock it next to... Read more
"WebGL Template" icons disappear when building the project with the Proj...
How to reproduce:1. Create a new Unity project2. In the Build Settings, switch to the "Web" Platform3. Go to Edit -> Project Sett... Read more
Editor still closes when Input System 'Input Action Asset has been modif...
How to reproduce:1. Create and open a new UPR project2. Open the "InputSystem_Actions" asset in the Input Actions Editor window3. Ma... Read more
Variant Family window UI issues when Prefab title is long
Reproduction steps:1. Create a new project2. Create a Prefab by dragging a GameObject to Project window3. Drag the same GameObject t... Read more
Player crash when switching focus in Exclusive Fullscreen mode with Dire...
How to reproduce:1. Open the attached “IN-133418.zip” project2. Ensure Fullscreen mode is set as “Exclusive Fullscreen” in Player se... Read more
[macOS] Keyboard input gets cached when application resumes active
Steps to reproduce: Move application to background; Press a key and hold; Move application to foreground, get focus; Release the key... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor