Search Issue Tracker

1
votes
Fixed

[Android] Object movement stutters on Android even with constant Time.de...

Android

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May 25, 2022

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Version/s: 2021.3.2f1, 2022.1.1f1, 2022.2.0a15

Reproduction steps:1. Open the attached project "TimeDeltaTimeRepro.zip"2. Switch to Android3. Build to a device Expected result: ob... Read more

0
votes
Fixed

[UIR] Dynamic Color prevents background tint from having an effect

UI Toolkit Framework

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Jun 07, 2022

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Version/s: 2021.3.3f1, 2022.1.3f1, 2022.2.0a13, 2023.1.0a1

Repro steps:1. Open the project with Unity 2021.2.0b112. Go in play mode3. Unlock all levels4. Notice the icons have a crown with an... Read more

1
votes
Duplicate

Game runs at 120-240 FPS but gameplay is choppy when entering the Play mode

Metal

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Oct 08, 2021

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Version/s: 2020.3, 2020.3.19f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the "1371578.zip" project attached in google drive (link in the edits)2. Open the "Game" Scene3. Enter th... Read more

3
votes
By Design

[Mobile] ARTrackedImage is added/removed multiple times when scanning an...

ARFoundation

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Sep 03, 2021

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Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the user's attached project "ARTrackedImageFlicker.zip"2. Go to Assets/Targets and open the first image3.... Read more

0
votes
Fixed

OnValidate callback is called twice when entering Prefab Mode

Scene Hierarchy

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Oct 18, 2022

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Version/s: 2021.3.5f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a21

How to reproduce:1. Open the attached “OnValidateIssue“ project2. Add the "New Prefab" prefab to the Hierarchy3. Edit the prefab in ... Read more

2
votes
By Design

[Android] Input.GetTouch function first coordinates position data is aff...

Android

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Feb 22, 2022

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Version/s: 2019.4, 2020.3, 2020.3.9f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached Unity project "InputIssue.zip"2. Open "Test.unity" Scene from the Scenes folder3. Build and ... Read more

0
votes
By Design

Custom Shader Texture is pixelated on M1 Macs

Metal

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Jan 23, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.8f1, 2022.1, 2022.2

How to reproduce:1. Open project "Bug Pixelated Texture Sample M1.zip"2. Enter Play Mode3. Observe the Texture Expected result: Text... Read more

1
votes
Fixed

[IL2CPP] Thread_VolatileRead is added to build instead of VolatileRead w...

IL2CPP

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Oct 18, 2021

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Version/s: 2019.4, 2019.4.31f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "IL2CPPissue.zip"2. Open the "SampleScene.unity" Scene3. In the Editor, go to File &... Read more

0
votes
Fixed

Custom Inspector PropertyField Foldouts do not stay collapsed when redra...

UI Toolkit Controls

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Jun 02, 2022

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Version/s: 2021.2.0a19, 2021.3.0f1, 2022.1.0b16, 2022.2.0a10, 2023.1.0a1

How to reproduce:1. Open the attached project (CustomInspectorTest.zip)2. Open scene Scenes/SampleScene3. In the Hierarchy, select t... Read more

0
votes
Fixed

ProfilerCounterValue does not appear in the profiler when using custom c...

Profiling

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Sep 21, 2021

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Version/s: 2021.2.0a17, 2022.1, 2022.1.0a10

How to reproduce:1. Open project "Custom Category Issue.zip"2. Open the Profiler (Window>Analysis>Profiler)3. Enter the Play M... Read more

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