Search Issue Tracker

0
votes
Duplicate

[SRP-HD] High Definition pipeline fails to drive Vive HMD

XR SDK

-

Apr 03, 2018

-

Version/s: 2018.1.0b13

On a Windows PC, Play mode in the Editor fails to render a simple scene into the Vive HMD when the High Definition Render pipeline i... Read more

0
votes
Won't Fix

Camera.previousViewProjectionMatrix does not update when using any SRP s...

Package: Scriptable BuildPipeline

-

Oct 09, 2018

-

Version/s:

To reproduce:1. Open attached project2. Make sure any SRP is assigned in Graphics settings3. Enter Play mode4. Move the camera, pres... Read more

3
votes
Fixed

[Android] After bringing application back from background several times ...

Mobile

-

Apr 18, 2017

-

Version/s: 5.3.7p4

Reproduction steps:1) Download and open user's attached project (WaitForPresentAndroid.zip)2) Build and run "Main.unity" scene on an... Read more

0
votes
Fixed

UI Toolkit Slider value defaults to min value when the initial value is ...

-

Sep 09, 2024

-

Version/s: 2022.3.46f1, 6000.0.19f1, 7000.0.0a1

Reproduction steps:1. Open the attached “UISlider.zip” project2. Open the “Test” Scene3. Enter the Play mode4. Observe the Console E... Read more

0
votes
Won't Fix

[Ubuntu] UI text and buttons are missing spaces in Unity Version Control...

-

Oct 30, 2025

-

Version/s: 6000.0.62f1, 6000.2.10f1, 6000.3.0b9, 6000.4.0a4

Steps to reproduce:1. Create new Unity project2. Make sure Version Control button is available in Toolbar (kebab button on the right... Read more

0
votes
Duplicate

[WebGL] Loading bar is stuck at 90% when publishing build to play.unity.com

Web Platform

-

Nov 07, 2021

-

Version/s: 2021.2.0b1, 2021.2.1f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "1378930.zip"2. Build and publish to play.unity.com (In menu bar go to Publish > ... Read more

0
votes
Won't Fix

ArgumentException from hierarchyWindowItemOnGUI is thrown when leaving P...

Scene/Game View

-

Nov 19, 2021

-

Version/s: 2020.1.0a5, 2020.3.22f1, 2021.2, 2022.1

How to reproduce:1. Open the user attached "HierarchyWindowItemOnGUI.zip" project2. Enter the "SampleScene" Scene3. Open the "Prefab... Read more

0
votes
Fixed

[HDRP][Water] Unclearable Compute Shader error thrown when adding Bubble...

-

Jul 04, 2024

-

Version/s: 6000.0.10f1

Steps to reproduce:1. Create a new project using High Definition 3D Template2. Import Water Samples (PM > High Definition RP >... Read more

0
votes
Won't Fix

[Mac][OpenGL] Some graphical corruption/stripes appear for a second at t...

MacOS

-

Dec 05, 2018

-

Version/s: 2018.3.0f1

Repro steps:1. Open attached project2. Build and Run on MacStandalone3. Play Actual: Some graphical corruption/stripes move through ... Read more

0
votes
Duplicate

4K lightmaps broken unless you clear the GI Cache before every bake

Progressive Lightmapper

-

Sep 25, 2019

-

Version/s: 2019.2, 2019.3, 2020.1

4K GBufferHeavyData positions written to GI Cache doesn't match what is read back later on.This issue makes it impossible to work wi... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.