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0
votes
Won't Fix

Scene grid disappears when Canvas Render mode is set to Screen Space - C...

Scene/Game View

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Jan 16, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Download attached project and open it;2. Add (UI) Image to hierarchy window;3. Set Canvas Render mode to Screen Spa... Read more

0
votes
Fixed

[Particles] Low Angle in Shapes module causes rotation of particles to b...

Shuriken

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Dec 19, 2016

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Version/s: 5.5.0p3

Steps to reproduce: 1. Open attached project2. Open scene "repro1"3. Select "Particle System" in hierarchy to start simulation4. Onc... Read more

0
votes
Fixed

Crash in Transform::ClearTransformHierarchyAndApplyToSerializedData when...

Asset and Scene Management

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Dec 03, 2016

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Version/s: 5.5.0f3

To reproduce:1) Select PrefabEditPanel2) Click "Create Prefab Instance" button two or more times. A prefab is added to Contents with... Read more

0
votes
By Design

Files with long non latin character names are shown as changed when coll...

Collab

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Oct 31, 2016

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Version/s: 5.5.0b9

Steps to reproduce:1. Create a project on a machine running Windows 102. Enable Collaboration for the project and make an initial co... Read more

0
votes
Fixed

Physics.queriesHitBackfaces does not work with Collider.Raycast

Physics

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Dec 02, 2016

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Version/s: 5.5.0f3

To reproduce:1. Open attached project "ColliderRaycast.zip".2. Play "Raycast" scene.3. Press left mouse button on the white square. ... Read more

0
votes
Fixed

ALGCompression tool crashes when changing the texture shape to 2D on And...

Substances

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Dec 02, 2016

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Version/s: 5.5.0f3

ALGCompression tool crashes when changing the texture shape to 2D on Android platform Reproduction steps:1. Open the attached projec... Read more

3
votes
Fixed

When setting up fallback fonts through the inspector the reference will ...

uGUI

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Jun 08, 2017

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Version/s: 5.5.3f1

Steps to reproduce:1. Open the attached project (UnityTest.zip)2. In the Assets folder click on "arialbd"3. Under "Font Names" repla... Read more

0
votes
Fixed

[WebGL] Build gets uncaught exception when using Linq::Take

WebGL

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Mar 31, 2017

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Version/s: 5.5.2f1

Running WebGL build results in an error when Linq::Take is used in one of the scripts. To reproduce:1. Open the attached project2. B... Read more

0
votes
Fixed

Editor crashes when error is made in custom Deferred shader

Shaders

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Jan 12, 2017

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Version/s: 5.5.0p3

Steps to reproduce:1. Download 869729_repro.zip and open "new" scene2. Open "Deferred_Lights" in VS3. Make mistake in shaders code w... Read more

1
votes
Fixed

Loading large scene drastically cuts custom splash screen duration

Android

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Dec 02, 2016

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Version/s: 5.5.0f3

Reproductions steps:1) Download user's attached project2) Build and run "Main" scene-- Notice: when launching the app half (or even ... Read more

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