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Recorder Texture Sampling does not record Canvas images correctly when t...
How to reproduce:1. Open the attached project "hoge.zip"2. Open Window>General>Recorder>Recorder Window3. Click the "START ... Read more
Can't obtain timing data of C# job using ProfilerMarkers() function
We can't obtain timing data of C# jobs using the {{Measure.ProfilerMarkers()}} function in a {{Performance]}} test. See [this slack ... Read more
Job scheduling with batching is slow with dependencies and worker thread...
Steps to reproduce: 1. Run this user code sample https://discord.com/channels/489222168727519232/1229522160364683305/123243896960660... Read more
Unable to resize a visual elements in viewport with a flex grow
Steps to reproduce: Open the attached uxml file, Expand the canvas so the labels are fully contained within. Try to resize any of th... Read more
[HDRP] HDAdditionalLightData.RequestSubShadowMapRendering on directional...
Steps to reproduce: 1. Open "OutdoorsScene" in attached project 2. Enter Play mode Actual results: Cascade shadows other than the ne... Read more
Memory leaks when Instantiating Objects with SerializeReference
How to reproduce:1. Open the attached Project "testProject.zip"2. Build and Run a Development Build with the Scene "SampleScene"3. I... Read more
Currently selected Action Map switches to the first Action Map in the li...
Steps to reproduce: Create a 3D URP Project (Or create a Project and Install the Input System Package) Navigate to Project Settings ... Read more
"F" default focusing Unity shortcut zooms out when the first time focusi...
How to reproduce:1. Open the user-attached project “VR hands”2. Open the “SimultaneousHandsAndControllers” scene3. Select the “OVRCa... Read more
DropdownField options added with PointerDownEvent are not shown when cli...
How to reproduce:1. Open the user-attached project “TestDropdownField”2. Open the “SampleScene” scene3. Enter the Play Mode4. Click ... Read more
The Action editor does not display the contents when inspecting custom i...
Reproduction steps:1. Open the attached project "ReproProj"2. Double-click “/Assets/Settings/TestControls.inputactions“3. In the Act... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open