Search Issue Tracker
Tool from the Scene view Toolbar is visually turned off but still active...
How to reproduce:1. Create an empty project2. In the Scene view toolbar, select the Move tool3. Deselect it Expected result: either ... Read more
[Cinemachine] Prefab editing spit errors in the console
Editing a prefab containing a VCam will log errors in the console. 1. Create a VCam in the scene2. Drag the VCam object into the pro... Read more
Editor can't switch to OpenGL/Vulkan when on a Virtual Machine
How to reproduce:1. Open any Unity project on a Virtual Machine2. Change graphics API to OpenGLES2/OpenGLES3/OpenGLCore/Vulkan Expec... Read more
[WebGL] GameObjects are not rendered on iOS devices when the material's ...
How to reproduce:1. Open the user’s attached “WebGLBugReports.zip” project2. Build a project for the WebGL platform3. Open built Web... Read more
"NativeCustomArray" compilation errors appear using Collections
Reproduction steps:1. Download and open the attached "Native Container.zip" project2. Observe the console window Expected result: No... Read more
[macOS] Hidden cursor doesn't hide when moved down to Dock
Cursor.visible is set to false. When the cursor is moved down to Dock, cursor reappears (expected), but when returning to the game v... Read more
HingJoint2D.JointAngle can be calculated incorectly causing wound up joints
To reproduce:1. Open attached project2. Open TestHinges3. Press play4. Click Copy Source15. Click Copy Source26. Click Copy Orientat... Read more
Unpacked prefabs added to a prefab instance are removed when Undoing any...
How to reproduce:1. Open attached project "case_775_repro.zip"2. Open "Cube variant" prefab in Prefab Mode3. In the Prefab Mode, add... Read more
ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...
How to reproduce:1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled"2. Right-click on the asset "foo" in th... Read more
Variables values differ between Editor and Player
How to reproduce:1. Open attached Unity project "prototype-multi-plane"2. Press File --> Build and Run3. Open "GameManager.cs" sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled