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[HDRP] SSAO artifacts in Game view when Temporal Accumulation is off
Reproduction:1) Add the attached prefab to the HDRP Template scene2) Switch to Game view Expected: No visual artifactsActual: A visu... Read more
[HDRP]Volumetric options become grayed out in project settings after a H...
Steps to reproduce:1. Create a new HDRP default template project2. Build the project3. Navigate to Project Settings-> HDRP Defaul... Read more
"unrecognized identifier" error is thrown when HDRP/Unlit Shadow Matte i...
How to reproduce:1. Open the user's attached "PathTracer.zip" project2. Open the "SampleScene" Scene3. Go to Window -> Render Pip... Read more
[HDRP] SG_Eye.shadergraph warning on opening a clean project
Reproduction:1) Delete a library of any project using master2) Open a project There will be a warning in the console, reproduced wit... Read more
[HDRP] NullReferenceException is thrown on selecting HDRP Default Settin...
[HDRP] NullReferenceException and GUI errors are spammed in console when HDRP asset is assigned in Graphics and HDRP Default setting... Read more
High memory usage in the Editor when using Vulkan with HDRP
How to reproduce:1. Open any HDRP project or create a new HDRP project2. Switch Graphics API to Vulkan3. Open Task Manager and inspe... Read more
[Enlighten] Mousing-over the Inspector when Realtime GI is enabled repea...
Repro: 1. Download and open the repro project2. Open the Scene ContinuousPreprocess.unity3. Ensure that Realtime Global Illumination... Read more
[HDRP] Changing automatic exposure presets does not update the scene view
Versions tested: 2021.2.0a5 + 12.0.0 Master (8949162f68cc0eca4e844d09092a12c7c7096809) Steps to reproduce:1) Create a new HDRP outdo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor suggests to update package to a lower version than installed when the recommended package version is not the latest version
- Low performance when multiple meshes using BlendShape are rendered on screen
- TMP Dropdown visually corrupts or disappears when its own GameObject is assigned to "Caption Image" or "Placeholder" elements
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package