Search Issue Tracker

0
votes
Fixed

Input Actions Editor loses reference to the active Control Scheme after ...

Package: Input System

-

Feb 01, 2024

-

Version/s: 1.8.0-pre.2

How to reproduce: 1. Open the attached "controlscheme_playmode_issue" project 2. From the Assets folder, open the “test” Input Act... Read more

1
votes
Active

Multiple elements with "On-Screen Stick" Components do not work together...

Package: Input System

-

Mar 19, 2024

-

Version/s: 1.8.0-pre.2

How to reproduce: 1. Open the “Scrachpad.zip“ project 2. Open the “SampleScene“ 3. Build the project 4. Use both Inputs (white s... Read more

2
votes
Won't Fix

Input Action Bindings do not trigger Input Action Events when the Input ...

Package: Input System

-

Feb 01, 2024

-

Version/s: 1.8.0-pre.2

Reproduction steps: 1. Open the “ReproProject“ project 2. Select the “Player“ GameObject in the Hierarchy window 3. Change the “A... Read more

0
votes
Won't Fix

EventSystem does not receive mouse input when fetching mouse input via a...

Package: Input System

-

Feb 23, 2024

-

Version/s: 1.8.0-pre.2

Reproduction steps: 1. Set up a local MQTT broker e.g. Mosquitto (you might need to add its installation path to the system environ... Read more

0
votes
Active

Mouse.current.leftButton.isPressed value is incorrect when switching app...

Package: Input System

-

Feb 29, 2024

-

Version/s: 1.8.0-pre.2

Reproduction steps: 1. Open the attached “InputSystemTest.zip“ project 2. Ensure the “Windows, Mac, Linux“ Platform is selected in... Read more

0
votes
Fixed

Canceling an unsaved input actions window removes the "*" unsaved asset ...

Package: Input System

-

Feb 29, 2024

-

Version/s: 1.8.0-pre.2

Reproduction steps: 1. Open the attached project “SaveSymbol” 2. In the Project window double click the “Assets/New Controls.input... Read more

0
votes
Active

Entering playmode discards unsaved changes in action map

Package: Input System

-

Mar 05, 2024

-

Version/s: 1.8.0-pre.3

*Steps to reproduce:* 1. create action map 2. open action map in editor 3. make changes to action map 4. don't save chan... Read more

0
votes
Fixed

Top Action in top Action Map is selected on adding first binding to new ...

Package: Input System

-

Mar 08, 2024

-

Version/s: 1.8.0

*Steps to reproduce:* 1. Open project wide action map 2. create a new action in either Player or UI action map 3. select th... Read more

0
votes
In Progress

UI Toolkit UI only works when assigning project wide action asset map

Package: Input System

-

Mar 18, 2024

-

Version/s: 1.8.1

*Steps to reproduce:* 1.  2.  3. upgrade to 1.8.1 package version *Alternative steps to reproduce:* 1. Open any exist... Read more

0
votes
Active

Input System "One Modifier" fires event when regardless of which button ...

Package: Input System

-

Mar 12, 2024

-

Version/s: 1.8.0-pre.2

How to reproduce: 1. Open the user’s attached “input system test.zip” project 2. Enter Play Mode 3. In the Game view, hold the le... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.