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1
votes
Fixed

Control scheme changes to PlayerInput used action asset fail to update c...

Package: Input System

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Mar 20, 2024

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Version/s: 1.6.3, 1.7.0, 1.8.1

Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/MainMenu“ scene 3. Enter Play Mode 4. Observe ... Read more

0
votes
Won't Fix

EventSystem does not receive mouse input when fetching mouse input via a...

Package: Input System

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Feb 23, 2024

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Version/s: 1.8.0-pre.2

Reproduction steps: 1. Set up a local MQTT broker e.g. Mosquitto (you might need to add its installation path to the system environ... Read more

0
votes
Active

Mouse.current.leftButton.isPressed value is incorrect when switching app...

Package: Input System

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Feb 29, 2024

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Version/s: 1.8.0-pre.2

Reproduction steps: 1. Open the attached “InputSystemTest.zip“ project 2. Ensure the “Windows, Mac, Linux“ Platform is selected in... Read more

0
votes
Fixed

Canceling an unsaved input actions window removes the "*" unsaved asset ...

Package: Input System

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Feb 29, 2024

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Version/s: 1.8.0-pre.2

Reproduction steps: 1. Open the attached project “SaveSymbol” 2. In the Project window double click the “Assets/New Controls.input... Read more

0
votes
Active

Entering playmode discards unsaved changes in action map

Package: Input System

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Mar 05, 2024

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Version/s: 1.8.0-pre.3

*Steps to reproduce:* 1. create action map 2. open action map in editor 3. make changes to action map 4. don't save chan... Read more

0
votes
Fixed

Top Action in top Action Map is selected on adding first binding to new ...

Package: Input System

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Mar 08, 2024

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Version/s: 1.8.0

*Steps to reproduce:* 1. Open project wide action map 2. create a new action in either Player or UI action map 3. select th... Read more

0
votes
Fixed

trying to delete the last composite of a composite binding throws except...

Package: Input System

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Mar 11, 2024

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Version/s: 1.8.0, 1.9.0

*Steps to reproduce:* 1. create new action map 2. add new action 3. add a composite binding to the action 4. expand the ... Read more

0
votes
Active

Input System "One Modifier" fires event when regardless of which button ...

Package: Input System

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Mar 12, 2024

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Version/s: 1.8.0-pre.2

How to reproduce: 1. Open the user’s attached “input system test.zip” project 2. Enter Play Mode 3. In the Game view, hold the le... Read more

0
votes
Active

DualSense controller Rebinding for Composite displays different strings ...

Package: Input System

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Mar 19, 2024

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Version/s: 1.8.1

Reproduction steps: 1. Open the attached “ps5 controller bug.zip“ project 2. Connect the DualSense controller 3. Open “RebindingU... Read more

0
votes
Fixed

UI Toolkit UI only works when assigning project wide action asset map

Package: Input System

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Mar 18, 2024

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Version/s: 1.8.1

*Steps to reproduce:* 1.  2.  3. upgrade to 1.8.1 package version *Alternative steps to reproduce:* 1. Open any exist... Read more

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