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[ProBuilder] Mesh names can change when modifying Scenes
How to reproduce:1. Open the user's attached project and load Scene "SampleScene"2. Select the "Cube" GameObject in the Hierarchy3. ... Read more
[ProBuilder] UV dropdown overlaps Render button in the ProBuilder's UV E...
Steps to reproduce:1. Open user's attached project "19.3 Packages.zip"2. In the top menu Navigate to Toos-> ProBuilder -> ProB... Read more
Fields are too small in ProBuilder's Shape Tool when "Stair" shape is ch...
How to reproduce:1. Open the attached "19.3 Packages.zip" Project2. Open Tools > ProBuilder > ProBuilder window3. Press + next... Read more
Faces being extruded render invisible when extruding using Shift-drag
How to reproduce:1. Open the attached “IN-111533” project2. Open the “SampleScene”3. In the Hierarchy, click on the “Cube” GameObjec... Read more
ProBuilderize option is disabled when the object is selected with the Ob...
How to reproduce:1. Open the attached '1305938.zip' project2. Open 'SampleScene'3. Open Tools > ProBuilder > ProBuilder Window... Read more
[ProBuilder] Markee Selection while holding CTLR doesn't work in sub-level
1. Get latest PB 4.3.0 version2. Create a cube with (CTRL+K)3. Choose any sub-level mode (vertex, edge or face)4. Hold CTRL and draw... Read more
The Editor hangs when using Probuilder Edit mode
How to reproduce:1. Open the “IN-75691_repro“ project2. Open the “SampleScene“3. Select the “Plane_1“ GameObject4. Select ProBuilder... Read more
[ProBuilder] While clicking and dragging the Action tab, properties of a...
On dragging Action Panel from UV Editor Window, highlights/select properties from the other windows which are in the background. Ste... Read more
Custom actions of the ProBuilder are disabled when trying to select them...
How to reproduce:1. Open the “ProBuilder-6” project2. Open the “SampleScene”3. In the Hierarchy, select the “Cube” GameObject4. In t... Read more
[LWRP] Camera with target render texture does not respect transparent ba...
How to reproduce:1. Open the attached project2a. Build for iOS and deploy the Xcode project to an iOS device2b. Build and run for ma... Read more
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