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0
votes
Fixed

2D Sprite Light is missing a Sprite reference when created

Package: Scriptable Render Pipeline Universal

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Apr 28, 2021

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Version/s: 11.0

Make a new 2D project in 2021.1.4f1. Install the Universal Render Pipeline and setup the 2D Renderer. Create a 2D Sprite Light. This... Read more

2
votes
Duplicate

[Android][OpenGLES3] SRP Batcher does not render when the Graphics API i...

Package: Scriptable Render Pipeline Universal

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Apr 19, 2021

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Version/s: 12.0.0

How to reproduce it:1. Open the user's attached project "NoSrpShaders.zip"2. In the Player Settings make sure Graphics API is set to... Read more

0
votes
Fixed

Main light shadows are ignored in favor of additional light’s shadows

Package: Scriptable Render Pipeline Universal

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May 27, 2020

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Version/s: 7.4.0

To reproduce:1. Open AngryBots22. Check correct version URP (7.4.0, also repro in 7.2.1 + 7.3.1)3. Search in hierarchy t:light4. Dis... Read more

0
votes
Duplicate

[URP] Shadows are being culled when being viewed at from a specific angle

Package: Scriptable Render Pipeline Universal

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Nov 29, 2019

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Version/s: 8.1.0

Reproduction steps:1. Open the project from Drive (look for "project")2. Open "Samplescene"3. Move around in Scene view (check video... Read more

0
votes
Fixed

URP non directional lights have no effect on WebGL build when it uses We...

Package: Scriptable Render Pipeline Universal

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Jul 02, 2020

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Version/s: 9.0.0-preview.35

To reproduce:1. Open attached project ("case_1260261.zip")2. Enter Play mode > observe the Scene view3. Build and run > observ... Read more

0
votes
Fixed

Crash on Terrain::UpdateSplatMaterials when removing Universal RP packag...

Package: Scriptable Render Pipeline Universal

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Mar 13, 2021

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Version/s: 10.1.0

How to reproduce:1. Open the attached project from "URPpackageCrash.zip"2. Open scene "PolarScene"3. Using Package Manager, remove t... Read more

0
votes
Duplicate

[URP] Overlay Camera does not copy Depth into Shader when Post Processin...

Package: Scriptable Render Pipeline Universal

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Mar 06, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "URP_Bugs_March_2021.zip" project2. Open the "ErrorScene" Scene3. Enter Play Mode4. Obs... Read more

1
votes
Fixed

[2D URP] Gizmos are not drawn after creating 2D URP Template project and...

Package: Scriptable Render Pipeline Universal

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Jul 22, 2021

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Version/s: 12.0.0

1. Create a new 2D URP Template project2. When the project is finished loading switch between Shaded and Wireframe modes Expected re... Read more

0
votes
Fixed

[URP] Fog's Start/End positions are inverted when the Fog Mode is set to...

Package: Scriptable Render Pipeline Universal

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Dec 21, 2020

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Version/s: 11.0.0

How to reproduce:1. Open the user's attached "PSX_shader_port.zip" project2. Open the "SampleScene" Scene3. Open the Fog settings (W... Read more

0
votes
By Design

[XR SDK] [URP] Command buffer stops working when grabbing copy of the te...

Package: Scriptable Render Pipeline Universal

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Aug 16, 2021

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Version/s: 10.5.1

Reproduction steps:1. Open the attached project ("CorgiRaytracing.zip")2. Open the "DEMO_URP" scene3. Enter the play mode4. Enable F... Read more

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