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[VFX Graph] Blackboard window Clips when it dragged to the top of the VF...
When a blackboard window is dragged towards the top of the VFX window, the title of the blackboard window clips, refer attached vide... Read more
[Blocks] Position (Circle) does not take the Center Z value into account
Repro steps: 1. Add a Set Position (Circle) block in initialize 2. Expand Arc Circle - Circle - Center 3. Modify the X or Y value an... Read more
Crash when copy-pasting a Subgraph block
Repro steps: 1. Create a new VFX 2. Select two blocks in the Output context, right-click, and turn them into a Subgraph block. 3. Se... Read more
VFXs reimport when entering play mode if a Render Texture of dimension '...
Repro steps: 1. Open any VFX-enabled project which has some VFX assets in the Project window. 2. Create a new Render Texture in the ... Read more
[Outputs] Lit particles do not support the 'After Post Processing' rende...
Repro steps: 1. Create a new VFX 2. Convert the output to a Lit Quad output 3. Select the output and in the inspector click on the H... Read more
[Visual Effect Graph] ArgumentNullException is thrown on Converting "Blo...
On Converting "Block Subgraph" to "Subgraph" from second time onwards, ArgumentNullException is thrown in the Console, refer attache... Read more
[VFX] [HDRP] Release build crashes when instantiating a lot of prefabs w...
Reproduction steps: 1. Open the attached project ("case_1225659-vfxgraphcrash.zip") 2. Make a standalone (release) build and run it ... Read more
[GPU] GPU-sorting and GPU events are broken
Repro steps: 1. Import the attached package. 2. Open the GPUSortingIssue scene and observe the AddMeSecond system doesn't have many ... Read more
[VFX Graph] Unable to select "Fixed Delta And Exact Time" option in Upda...
On selecting "Fixed Delta And Exact Time" option in Update mode, Exact Fixed Time Step get selected. Steps to repro: 1. Create a n... Read more
[VFXExpression] Infinite recompile when sampling texture twice using UVs...
Repro steps: 1. Import the attached package 2. Open the InfiniteRecompile VFX 3. Connect the InfiniteRecompile node's output to the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Performance dropping when using Automatic Box Prunning or Sweep and Prune instead of Multibox Pruning Broadphase
- The Camera abruptly jumps after resuming the game when the mouse is moved slightly
- Package Manager's "Locate", "Manage", and "Open VFX Graph Samples.." buttons are not aligned when Visual Effect Graph package is installed
- [Ubuntu] Unity Version Control Setup Steps Display Cramped and Unformatted Text
- Editor hangs indefinitely when a Custom Attribute is created with a very long name in VFX Graph