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Objects created in "if UNITY_EDITOR" make their way into the Build, if t...
To reproduce:1. Open "Example.zip" project.2. Open "scene2".3. Delete "Cube(Clone)" in Hierarchy, and save scene.4. Build and Play p... Read more
[TMP] Q, W, O, and A letters are corrupted when Text GameObejct is creat...
How to reproduce:1. Open the attached "1337742_Repro" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "UI Build... Read more
Unity process left hanging after uninstall
Uninstall Unity (I did reproduce this with Unity 2017.1.0a4 and a5) and and once the uninstall operation is done open Process Monito... Read more
Alembic asset prefabs remain in Project window when attempting to delete...
How to reproduce:1. Open the attached project "IN-125804"2. Open "SampleScene"3. In the Project window, navigate to the "Models" fol... Read more
Add project from repository project dropdown text is not truncated with ...
Reproduction steps:1. Open Unity Hub2. Create project with a long title3. Press “Add” button and select “Add from repository”4. Clic... Read more
[CharacterController] isGrounded returns wrong values while character is...
Steps to reproduce: 1. Open the attached project2. Add a 'Test' input button in Editor/Project Settings/Input3. Open and play the 'A... Read more
WebGL build fails when using Newgrounds.io package
How to reproduce:1. Open the attached project "WebGL.zip"2. Switch Build Platform to WebGL3. Build And Run Expected result: Build is... Read more
[XR][URP][MultiPass] _WorldSpaceCameraPos is not set correctly for both ...
In multi-pass rendering mode the world space camera position value is the same in both eyes, resulting all view dependent fragment s... Read more
Error when use TextMeshPro Font Assets with Localized Property Variants
[https://forum.unity.com/threads/unity-localization-package-v1-3-1-error-when-use-textmeshpro-font-assets.1288388/#post-8165966] 1. ... Read more
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