Search Issue Tracker

0
votes
Won't Fix

Parent Canvas's scaleFactor is overriden when altering child Canvas's sc...

uGUI

-

Mar 20, 2019

-

Version/s: 2017.4.0f1, 2018.3.7f1, 2019.1.0a5, 2019.2.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "BugReport.zip" Project2. Enter Play Mode3. Alter Scale Factor on t... Read more

0
votes
Fixed

[IAP] logs are incorrectly formatted when "m_Logger.Log("purchase({0})",...

Package: Purchasing

-

Nov 19, 2020

-

Version/s: 2019.2.7f2, 2019.4, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the user's attached project2. Load the Scene "MainMenu"3. Click on the "Store" button4. Click on the "In-Ap... Read more

0
votes
Fixed

[VCS] Pulled empty folder .meta files are automatically deleted after pu...

Version Control

-

Aug 19, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:- User 1 with an empty folder runs Unity which creates a .meta file.- User 1 commits and pushes the .meta file.- Us... Read more

0
votes
Won't Fix

Model's pose has a slight bone movement after assigning it with SetHuman...

Animation

-

Jul 10, 2019

-

Version/s: 2017.4.0f1, 2017.4.28f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open "poseTest" Scene in the attached "HumanPoseTest2.zip" Project2. Enter Play Mode3. Observe the 2 Models in t... Read more

0
votes
Fixed

Crash on memory allocation when double-clicking a Sprite which size is r...

2D

-

Jan 14, 2020

-

Version/s: 2018.4.0f1, 2018.4.12f1, 2019.2.0a6, 2019.3, 2020.1

Steps to reproduce:1. Open the attached project ("1211482.zip")2. Open "EmptyScene" Scene3. Delete all already created "New Game Obj... Read more

1
votes
By Design

[VCS] [Perforce] Changing file name capitalization for assets that are a...

Version Control

-

Oct 16, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a9

How to reproduce:1. Create a new project in your preferred workspace2. Open it and connect it to Perforce3. Create a new material na... Read more

0
votes
By Design

Setting AudioMixer's Exposed Values from the Awake Method fails without ...

Audio

-

May 09, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.13f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "TestAudioBug.zip" Project2. Enter Play Mode3. Inspect the Exposed ... Read more

0
votes
Fixed

Sort Order is not respected for a newly created Canvas until Play Mode i...

uGUI

-

Mar 20, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open user-submitted project (SortOrderTests) and 'SampleScene' scene2. See that the Sort Order of the Canvas Gam... Read more

0
votes
Fixed

[Shuriken] Prefab Asset is disabled to prevent data corruption error is ...

Visual Effects - Legacy

-

Oct 23, 2020

-

Version/s: 2018.4.24f1, 2019.2.0a10, 2019.3, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a2

Setting the parent of a transform which resides in a Prefab Asset is disabled to prevent data corruption error is thrown on adding P... Read more

0
votes
Active

[GraphView] [ShaderGraph] Group Context menu is missing options/function...

Graph Tools Foundation

-

Aug 19, 2019

-

Version/s: 2019.2.0a1, 2019.3.0a1, 2019.3.0a12, 2020.1.0a1

How to reproduce:1. Open attached project "BugReports8.zip" and scene "SampleScene"2. In Project Window, open up "New Shader Graph"3... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.