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[iOS] IOException is thrown when offset is not aligned to page size
How to reproduce:1. Download and open the attached "TestMMF" project2. Build and run the project on iOS3. Press the "Test MMF" butto... Read more
Text in certain parts of the Unity Editor appears pink with white dots w...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Observe the text of buttons “Layers” and “Layout” on the right side ... Read more
Header attributes are sometimes ignored when using InspectorElement.Fill...
How to reproduce:1. Open the attached Project "headersTest.zip"2. In the Project window select "NewTestObject.asset"3. Observe the I... Read more
Editor log shows confusing variant info when "optimize mesh data" is ena...
Steps: Open attached project (ShaderKeywordTest.zip) Make a player build Open Editor.Log and observe the lines of Compiling shader "... Read more
"ArgumentOutOfRangeException: Specified argument was out of the range of...
How to reproduce:1. Open the attached project "LightInspectorBug.zip"2. Select both "Directional Light" and "Point Light" in the Hie... Read more
Wrong tooltip in Probe Volume inspector "Fill Empty Spaces"
Steps to reproduce: View the tooltip for "Fill Empty Spaces"It mentions HDRP when I am using URP. !image-2023-10-25-11-25-17-456.png... Read more
zMaterials registered with the EntitiesGraphicsSystem at the runtime bre...
How to reproduce:1. Open the attached project "RegisteredMaterialBugReport.zip"2. Open Assets/Scenes/Dev.unity3. Enter Play Mode4. C... Read more
"AssetPostprocessor.OnPostprocessAllAssets" is called twice when creatin...
How to reproduce:1. Open the user’s attached “Test AssetPostprocessor - 2022.zip” project2. Go to Menu > Test > Reset updated ... Read more
DragPerformEvent is not called when files from the project folder are used
How to reproduce:1. Open the “drop_repro“ project2. Open the custom window in Window → DropZoneTest3. Open the Assets folder with th... Read more
DrawMesh is not being batched showing the "Saved by batching" value in t...
How to reproduce:1. Open the "IN_20895(1)" project2. Open the "EngineTest1" Scene3. Enter the Play Mode4. Open the "Stats" window5. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved