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0
votes
Fixed

Depth is not cleared regression

Package: Scriptable Render Pipeline Universal

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Nov 29, 2021

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Version/s: 13.1.2

Steps: 1. Open attached project (DepthNotCleared.zip) If there is error saying package version is wrong, edit URP version in pac... Read more

2
votes
Fixed

[Android] [URP]The Z-Buffer gets cleared when rendering with the Overlay...

Package: Scriptable Render Pipeline Universal

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Dec 06, 2021

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Version/s: 13.1.3

Reproduction steps: 1. Open the user's attached project "AndroidDepthTest.zip" 2. Open Assets > Scenes > "SampleScene" 3. Enter Play... Read more

2
votes
Duplicate

[Android] App crashes on some devices when using additional lights in cu...

Package: Scriptable Render Pipeline Universal

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Nov 25, 2021

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Version/s: 13.1.2

How to reproduce: 1. Open the attached user's project "URPShaderAdditionalLightIssue-2021.2.zip" 2. Build and Run on Android device ... Read more

0
votes
Fixed

[2D][URP] Delay when changing Normal Maps Quality settings

Package: Scriptable Render Pipeline Universal

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Dec 02, 2021

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Version/s: 12.1.0

Reproduction steps: 1. Open the user's attached project 2. Select "Global Light 2D" GameObject in the Hierarchy 3. In the Inspector ... Read more

0
votes
Fixed

URP memory leak when additional punctual light shadows resolution is red...

Package: Scriptable Render Pipeline Universal

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Nov 30, 2021

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Version/s: 12.1.1

Reproduction steps: 1. Open the attached project 2. Start and stop the play mode 3. In Hierarchy Window click on the Terrain object ... Read more

0
votes
Won't Fix

[URP] uGUI Material colour is different in the Game view when applying a...

Package: Scriptable Render Pipeline Universal

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Nov 10, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the attached "case_1379744" project 2. Open the "Repro" Scene 3. Observe the Game view Expected result: T... Read more

0
votes
Fixed

[URP][Android] Animation frames are not cleared on PowerVR GPU when usin...

Package: Scriptable Render Pipeline Universal

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Dec 01, 2021

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Version/s: 7.4.1

How to reproduce: 1. Open the user's attached "TestAndroid.zip" project 2. Build And Run the "SampleScene" on an Android device with... Read more

0
votes
By Design

Material that uses a Simple Lit shader is rendered in pink texture when ...

Package: Scriptable Render Pipeline Universal

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Nov 29, 2021

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Version/s: 12.1.1

How to reproduce: 1. Open the attached project "PinkMaterialBug.zip" 2. Open "Scene" Scene 3. Build & Run the project (File > Build ... Read more

1
votes
Duplicate

Particle Systems are jittering when there are multiple Particle Systems ...

Package: Scriptable Render Pipeline Universal

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Nov 22, 2021

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Version/s: 10.7.0

How to reproduce: 1. Open project "Temp2021.2.zip" 2. In the Hierarchy window select both "Particle System - Red" GameObject and "Pa... Read more

3
votes
Fixed

[URP] NullReferenceException error is thrown when the scene contains a L...

Package: Scriptable Render Pipeline Universal

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Dec 09, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the user-submitted project 2. Open the scene "ErrorTest" (Assets/ErrorTest/ErrorTest.unity) 3. Open the Sc... Read more

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