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[Android] Crash when using xxHash3 and targeting the ARMv7 Architecture ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the Player E... Read more
GameObject reference in a Script Component becomes missing when unpackin...
How to reproduce:1. Open the “PrefabVariantBug.zip“ project2. Open the “SampleScene“3. Select the “Reference” GameObject in the Hier... Read more
Project Settings vertical separator position is not synchronized with th...
How to reproduce:1. Create and open a new project2. Open the “Project Settings“ in (Edit > Project Settings) in the Toolbar3. Cli... Read more
Error “TargetPositionCache is inaccessible due to its protection level“ ...
Reproduction steps:1. Open the attached project "ReproProj"2. Delete the “/Assets/Scripts/TargetPositionCache.cs” Script3. Observe t... Read more
Crash on PhysicsDebugDraw::SelectFiltering::Update when entering play mo...
Reproduction steps:1. Create a new 3D project2. Open the Physics Debug window (Window > Analysis > Physics Debugger)3. Dock th... Read more
Infinity loop when selecting a dropdown element when BindingMode TwoWay ...
How to reproduce:1. Open the “AppUI“ project2. Open the “SampleScene“3. Enter the Play Mode4. Click on the “@AppUI:selectedItemsMess... Read more
[URP][RG] Incorrect partial blur when using RenderGraph in URP
Reproduction steps:1. Open the attached “repro_IN-83892“ project2. Open the “Assets/SampleScene.unity” Scene3. Observe the Game view... Read more
[Shader Stripping]Test shaders are selectable on user side.
[https://unity.slack.com/archives/CAR8G94EL/p1725607116329529] Seems that the shader stripping shaders that we use for test are avai... Read more
Editor freezes/hangs when calling ScheduleBatch for IJobParticleSystemPa...
Reproduction steps:1. Open the attached "repro_IN-83879" project2. Open the "Assets/Scenes/SampleScene.unity" Scene3. Enter the Play... Read more
"Layout update is struggling to process current layout" error is spammed...
Reproduction steps:1. Open the attached “Test.zip” project2. Double click on the “NewUXMLTemplate.uxml” from the Project Window3. Ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask