Search Issue Tracker
Fixed in 2022.3.51f1
Fixed in 2022.3.X, 6000.0.X, 6000.0.25f1, 6000.1.0a1, future release
Votes
0
Found in
2022.3.46f1
6000.0.19f1
Issue ID
UUM-79599
Regression
Yes
Editor freezes/hangs when calling ScheduleBatch for IJobParticleSystemParallelForBatch
Reproduction steps:
1. Open the attached "repro_IN-83879" project
2. Open the "Assets/Scenes/SampleScene.unity" Scene
3. Enter the Play Mode
Expected result: Editor enters the Play Mode successfully
Actual result: Editor freezes/hangs
Reproducible with: 2022.3.31f1, 2022.3.46f1, 6000.0.19f1
Not reproducible with: 2021.3.43f1, 2022.3.30f1
Reproducible on: Windows 10 (22H2)
Not reproducible on: No other environments tested
Notes:
- Reproducible in Player
- “_jobHandle = _job.ScheduleBatch(_particleSystem, 32)” is the code that hangs the Editor
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
- Text Script Importer Reference button links to a Missing Page when clicking the Reference Button in the Inspector
Add comment