Search Issue Tracker
Fixed in 2022.3.51f1
Fixed in 2022.3.X, 6000.0.X, 6000.0.25f1, 6000.1.0a1, future release
Votes
0
Found in
2022.3.46f1
6000.0.19f1
Issue ID
UUM-79599
Regression
Yes
Editor freezes/hangs when calling ScheduleBatch for IJobParticleSystemParallelForBatch
Reproduction steps:
1. Open the attached "repro_IN-83879" project
2. Open the "Assets/Scenes/SampleScene.unity" Scene
3. Enter the Play Mode
Expected result: Editor enters the Play Mode successfully
Actual result: Editor freezes/hangs
Reproducible with: 2022.3.31f1, 2022.3.46f1, 6000.0.19f1
Not reproducible with: 2021.3.43f1, 2022.3.30f1
Reproducible on: Windows 10 (22H2)
Not reproducible on: No other environments tested
Notes:
- Reproducible in Player
- “_jobHandle = _job.ScheduleBatch(_particleSystem, 32)” is the code that hangs the Editor
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Add comment