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Netcode/NetworkVariable GameObjects Script Component is not displaying t...
How to reproduce:1. Open the “ReproProject“ project2. Open the “TestMultiplayer“ scene3. Open the “NetworkGameManager“ GameObject in... Read more
Bug Reporter shows no progress feedback after "Uploading" phase
How to reproduce:1. Create a new project with any template2. Open the Bug Reporter (Help > Report a Bug)3. Select any option in “... Read more
The HDR luminosity of the scene in the Game view darkens when switching ...
How to reproduce:1. Open the “HDR_repro“ project2. Open the “HDR Color“ scene3. Observe the luminosity of the scene in the Game view... Read more
Properties can't be added to the Shader Graph after trying to convert a ...
How to reproduce:1. Create a new URP Template project2. Right-click in the Project window → Create → Shader Graph → Choose any Shade... Read more
Incorrect Reflection Probe is selected when a Shader has a "compatible" ...
How to reproduce:1. Open the “CubemapBug“ project2. Open the “SampleScene”3. Wait until all Background Tasks are finished4. Observe ... Read more
Crash on il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_i...
Reproduction steps:1. Open the attached "crash_IN-58386.zip" project2. Open the "/Assets/Scenes/SampleScene.unity"3. Build the proje... Read more
[DX11] VFX ShaderGraph on D3D11 causes NVIDIA driver crash
Steps to reproduce:1. Open the attached user's project "ProjectGPUCrash.zip"2. Perform a standalone Windows development build and le... Read more
The Marker highlight is offset when zooming out in the Profiler timeline
How to reproduce:1. Create and open a new Unity project2. Open Window>Analysis>Profiler3. Select "Edit Mode" in the Profiler w... Read more
Reflection Probes aren't being omitted from Dedicated Server Builds when...
How to reproduce:1. Open the attached “TrueDedicatedServerTest.zip“ project2. Open the “SampleScene“ Scene3. Build the project for a... Read more
Unlit Texture material is invisible when the Render Queue is set below 2501
How to reproduce:Open the attached project "Test_Errors_On_Blank_Project.zip" Expected results: The Cube in the Scene view is visibl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names