Search Issue Tracker
Total Bake Time shows unrealistically low baking time
Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Preferences window (Edit>Prefere... Read more
[Backport] Particle System flickers/disappears when using Custom Simulat...
Reproduction steps:1. Download and open the attached "UIToolkit Bug.zip" project2. Select the "Pixel Cloud Shape Wizard Crown" game ... Read more
[Backport] The BinaryReader read data to a Span <byte> is always zero
How to reproduce:1. Open project "ReadToSpan.zip"2. In the top Menu bar press Test>Test BinaryReader to Span Expected result: No ... Read more
[Backport] UI Builder breaks cursor's parameters in the .uss file when c...
How to reproduce:1. Open user's provided project "UI Tookit theme bug.zip"2. Open "SampleScene" Scene3. Open the theme1.uss file in ... Read more
Resolution is reset when the Player is restarted
How to reproduce:1. Open the attached project "uwp-resolution.zip"2. Build And Run the project3. Press the "windowed 800x600" button... Read more
[Backport] Application freezes if using FMOD when accepting an incoming ...
How to reproduce:1. Open project "olaf-master.zip" from the user-provided link2. Go to the Build Settings (File>Build Settings)3.... Read more
[Backport] [iOS] Crash when launching Build with "Autoconnect Profiler" ...
Reproduction steps:1. Open the attached project "Case_1383511.zip"2. Set "Run in Xcode as" to "Debug" and enable "Autoconnect Profil... Read more
[Backport] [Android] Error "unityLibrary:compileDebugKotlin" in the Andr...
Reproduction steps:1. Open the attached Unity project "ErrorBug.zip"2. Go to File > Build Settings3. In Build Settings enable Sym... Read more
[Backport] Repeat texture wrap mode set through TextureImporter in Asset...
Reproduction steps:1. Open project "AssetTextureWrap.zip"2. Open Scene "SampleScene"3. Observe Scene view Expected result: Texture i... Read more
[Backport] [Android][UGUI][NewInputSystem][Controller touchpad] Keyboard...
1. Connect Controller to mobile device2. Build & Run attached project3. Click one of the buttons at the top of the scene by usin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Points Lights are getting culled prematurely when using Forward+ and Deferred+ rendering paths
- Search's Indexing settings in the Preferences window are not searchable
- Crash on block_locate_free when opening a specific project
- "Project connected" pop opens again after closing it
- Cloud Code Authoring logs "JsAssetHandler:OpenAsset (int,int) does not match any of [OnOpenAssetAttribute] expected signatures" when opening or switching scenes and having the Deployment Package Installed