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0
votes
Won't Fix

ArrayIndexOutOfBoundsException for Android 6.0.1 devices using Vungle Un...

Android

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Jun 26, 2018

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Version/s: 2017.3.1f1

Reproduction steps:1. Download "VUNGLEDEMO.zip" project and open in Unity2. Go to Build Settings... -> Export3. Open the exported... Read more

0
votes
Won't Fix

In the Editor terrain is not rendered correctly when "Draw Instanced" on...

Shaders

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Apr 18, 2019

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Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "NewDepthProject 2.zip" and scene "Main"2. In the Hierarchy window, select "Terrain" objec... Read more

0
votes
Fixed

-profiler-maxusedmemory cmdline option doesn't work

Profiling

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Jan 09, 2020

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Version/s: 2018.3.0a1

-profiler-maxusedmemory has no effect in standalone player builds. This prevents users to configure optimal value to maintain the lo... Read more

0
votes
Active

“Default Scene” dropdown field contains a spelling mistake “Default Buil...

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Oct 30, 2025

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Version/s: 6000.0.62f1, 6000.2.10f1, 6000.3.0b9, 6000.4.0a4

Steps to reproduce:1. Create new Unity project2. Open Preferences window (Edit > Preferences)3. Select “Scene Template” category4... Read more

0
votes
Fixed

Can't disable VR (VRSettings.enabled = false) in runtime on Android

VR

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Nov 07, 2016

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Version/s: 5.5.0b11

Steps to reproduce:1) Open attached project2) Build and run on Android3) Tap on a left side of a screen (left eye) to make VRSetting... Read more

2
votes
Fixed

Icon are missing on instantiated gameobjects

Asset Loading

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May 14, 2015

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Version/s: 5.0.2f1

To reproduce:1. Open attached project2. Open Bug scene3. Attach LoadIcon script to gameobject4. Press play5. Notice that instantiate... Read more

0
votes
By Design

Handles Line Thickness setting does not work on OpenGles2

Scene/Game View

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Mar 12, 2021

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Version/s: 2020.3.1f1, 2021.1.0a7, 2021.2

Reproduction steps:1. Open the user's attached project "HelloHandles.zip"2. Go to Edit>Project Settings>Player3. Switch to Ope... Read more

0
votes
By Design

Changes made using TextureImporter.SetPlatformTextureSettings are not pr...

Asset - Importers

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Jun 25, 2018

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Version/s: 2018.2.0b9

How to reproduce:1. Open the user-submitted Project2. In the Project Window click on the "Test Sprite" - observe the Override and Ma... Read more

6
votes
Fixed

Can not receive information about microphone devices when name contains ...

Audio

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Mar 27, 2017

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Version/s: 5.5.2f1

Reproduction steps:1. Open project attached (MicrophoneBugTest.zip)2. Press play.3. Press on button to check print your Microphones ... Read more

0
votes
Fixed

[GPU PLM] Neverending bake when progressive updates are on (available vs...

Progressive Lightmapper

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Nov 19, 2019

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Version/s: 2020.1.0a9, 2020.1.0a14

Kuba:Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://ono... Read more

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