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Active

History Buffer Drop Down field in the Rendering Debugger Window becomes ...

Graphics Debugging Tools

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Mar 26, 2026

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Version/s: 6000.5.0b1, 6000.6.0a1

Steps to reproduce: Open the attached project Open the OutdoorsScene In the Rendering Debugger window, select the Rendering section ... Read more

0
votes
Active

InputAction.IsPressed() and IsInProgress() triggers on wrong values whe...

Input System

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Mar 26, 2026

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Version/s: 1.19.0

Steps to reproduce:1. Open the attached project “IN-136917”2. In Project window, select “Assets” → “Scenes” → “Input Bug”3. Enter Pl... Read more

0
votes
Won't Fix

Advanced Object Selector Window is reopened in the top left corner of th...

Search

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Mar 26, 2026

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Version/s: 6000.0.71f1, 6000.3.12f1, 6000.4.1f1, 6000.5.0b1, 6000.6.0a1

Steps to reproduce: Create or open any Project In the Preferences Window's Search Panel set "Object Selector" to use "Advanced" In a... Read more

0
votes
Active

Overrides menu allows applying changes to the same Prefab throwing “Argu...

Scene Management

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Mar 26, 2026

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Version/s: 6000.0.72f1, 6000.3.12f1, 6000.4.1f1, 6000.5.0b1, 6000.6.0a1

Steps to reproduce:1. Create new Unity project2. Create a Cube in the Hierarchy and name it “1”3. Drag the Cube to the Project windo... Read more

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votes
Active

“InvalidCastException: Specified cast is not valid.” error is thrown whe...

SRP Settings

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Mar 26, 2026

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Version/s: 6000.3.12f1, 6000.4.1f1, 6000.5.0b1, 6000.6.0a2

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Settings window (Edit > Project S... Read more

0
votes
Active

Shader Build Settings Keyword text becomes greyed out after applying cha...

Shader System

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Mar 26, 2026

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Version/s: 6000.3.12f1, 6000.4.1f1, 6000.5.0b1, 6000.6.0a1

Reproduction steps:1. Create a new project2. Edit > Project Settings… > Graphics3. Click “+” button to add Keyword Declaration... Read more

0
votes
Third Party Issue

"Object of type 'System.UInt64' cannot be converted to type 'System.Int3...

Scene Hierarchy

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Mar 26, 2026

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Version/s: 6000.4.0b9, 6000.5.0a8, 6000.6.0a1

Steps to reproduce:1. Open the “IN-137905” project2. Open any scene in the project3. Select and drag any GameObject from the Hierarc... Read more

0
votes
Won't Fix

[LinuxEditor] Auto refresh is not triggered when switching back to the E...

Native Editor Application Lifecycle

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Mar 26, 2026

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Version/s: 6000.0.71f1, 6000.3.12f1, 6000.4.1f1, 6000.5.0b1, 6000.6.0a1

Reproduction steps:1. Open the attached “IN-137917” project2. Open the “Scenes/SampleScene” Scene3. Open the “Repro.cs” Script in an... Read more

0
votes
Duplicate

Graph Toolkit MiniMap overlay displays “NaN” Zoom value when opened

Graph Toolkit

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Mar 26, 2026

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Version/s: 6000.3.12f1, 6000.4.1f1, 6000.5.0b1, 6000.6.0a1

Reproduction steps:1. Create a new project2. Drag and drop the attached “MySimpleGraph.cs” file to the Assets folder3. Create > G... Read more

0
votes
Active

Tier Settings window UI elements shift/migrate when docked and resized

SRP Settings

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Mar 26, 2026

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Version/s: 6000.0.72f1, 6000.3.11f1, 6000.4.1f1, 6000.5.0a9, 6000.6.0a1

Steps to reproduce: Create a project Go to "Edit -> Project Settings ->Garphics" Find the "Tier Settings" section in the "Grap... Read more

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