Search Issue Tracker
Non-prefabbed object inside prefab changes its transform parent
Steps to reproduce : - import the proejct attached- open the "MainScene"- open "PrefabScene"- duplicate the Cube2 withing PrefabObje... Read more
Crash when playing a scene, using a code in Main.cs
Steps to reproduce : - open the project attached- open the scene DressingroomExample- press play and notice the crash Material[] mat... Read more
CameraDepthNormalsTexture filtering changes, causing decoding issues
Steps to reproduce : - import the project- set the game view at 1024x768- open the scene "DebugDepthNormals"- note that Camera0 rend... Read more
Cubemaps: in texture-to-cubemap importing, you can pick compression but ...
A number of options for Cubemap compressions are available in the Editor, but cubemaps always come out uncompressed anyway. Read more
Selecting something in hierarchy view won't highlight it in project view...
To reproduce:1. Check out attached screen for editor layout2. Click texture in inspector3. It won't switch to project view and textu... Read more
Question marks showing up instead of single quotes
http://docs.unity3d.com/Documentation/Manual/DownloadingAssetBundles.html Read more
"Use Lightmaps" in the scene view doesn't properly restore realtime lig...
1 Create new project and import attached package in it2 Open scene Bug13 Turn off "Use Lightmaps" in the scene-tab(sun icon) .- Noti... Read more
"-e" on Bug reports
Bugs submitted using your bug reporting app show up in your issue tracker beginning with the string "-e". Read more
Hierarchy search by type doesn't work with partial type name
Steps to reproduce : - create a new project- create a game object called "Game Piece 1"- search for "pie" and notice that the object... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Local package MonoBehaviour scripts appear as missing after updating the project when the project and package paths share the same prefix
- AssetBundle Variants do not switch when a Sprite (2D and UI) texture is referenced from a Material
- Location tooltip in the Viewport of UI Builder window does not update when the UI Document Asset is moved to a different location
- Audio Clip Volume and Avoid Repeating Last fields values cannot be changed in Audio Random Container window
- Setting a variable in the root selector via an imported USS file in a theme does not work