Search Issue Tracker

0
votes
Fixed

Killing application during permission request message results in crash w...

Mobile

-

Jul 25, 2017

-

Version/s: 5.5.0f3

Reproduction steps: 1) Create a new project 2) Set write permission to External (SDcard) 3) Build and run application on an Android ... Read more

0
votes
By Design

First IL2CPP build of specific project takes 3-5x longer to build

IL2CPP

-

Feb 03, 2017

-

Version/s: 5.5.1p1

To reproduce: 1) Open attached project 2) Build it On first build, WebGL takes 10 minutes while Android takes whole 20 minutes On s... Read more

0
votes
By Design

Function Mathf.PerlinNoise returns the value which is less than 0

Scripting

-

Jan 22, 2017

-

Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached file "perlinNoise.zip"; 2. Open the scene "test"; 3. Enter the Play mode; 4. Observe the Co... Read more

0
votes
Not Reproducible

Game View max width is restricted to Window height

Themes

-

Dec 01, 2016

-

Version/s: 5.5.0f3

Steps to reproduce: 1. Create a giant unique desktop with NVidia or AMD built-in tools (4500x720px) 2. Open Unity 3. Detach the Game... Read more

0
votes
Won't Fix

(FoveClient) Fove::GetFVRCompositor crash caused by FOVE Unity plugin

VR

-

Jan 19, 2017

-

Version/s: 5.5.0f3

Steps to reproduce: 1. Open "Unity_Test_Project.zip" project 2. Press play 0x00007FF8329E3082 (FoveClient) Fove::GetFVRCompositor 0... Read more

0
votes
Fixed

[VR] switching stereo rendering during playback causes rendering issues

VR

-

Nov 18, 2016

-

Version/s: 5.5.0f1

if the stereo rendering method is changed during playback rendering issues occur. Read more

0
votes
Fixed

When hitting apply on prefab with rigidbody attached, freeze rotation pa...

Physics

-

Nov 20, 2016

-

Version/s: 5.5.0b11

Reproduction steps: 1. Open the attached project 2. Select the cube in the hierarchy 3. Check any two of the "freeze rotation" param... Read more

0
votes
Fixed

Debug.logger is the fault autocomplete instead of .Log

Scripting

-

Nov 17, 2016

-

Version/s: 5.5.0x

To reproduce: 1. Add new script to project 2. Open script 3. Type debug.lo( Actual result: Debug.Logger appears Expected: Debug.... Read more

0
votes
Not Reproducible

Realtime Shadows pass through lightmaped objects in mixed lighting

Global Illumination

-

Mar 31, 2017

-

Version/s: 5.5.2f1

To reproduce: 1. Unzip and open attached Unity project 2. Open Lightmaperror scene 3. Wait till baking is done Expected : Shadows f... Read more

0
votes
Fixed

Unity crashes at Texture::SetFilterMode when AddCommandBuffer() buffer's...

Graphics - General

-

Mar 05, 2017

-

Version/s: 5.5.0f3

Steps to reproduce: 1. Download SourceEngineDepthFadeGlow.zip and open "main" scene 2. Press play button to enter game mode 3. Edito... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.