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DX12 Player brightness changes when changing Display resolution with Scr...
How to reproduce:1. Open the attached “IN-131872“ project2. Build and Run the Player3. Observe the Player Actual result: Player brig... Read more
Resizing mouse cursor does not appear when resizing the Player with the ...
How to reproduce:1. Open the attached “IN-131832“ project2. Build the Player two times3. Run the Player4. Try to resize the Player w... Read more
Creating Shader Graph Assets in Play Mode after toggling automatic Shade...
Steps to reproduce: Create a new URP Project with OpenGL set as Graphics API Enter Play Mode Open Preferences for Shader Graph and t... Read more
Subgraph variables are not synced when the blackboard variables are over...
How to reproduce: Open the “BehaviorTest.zip“ project Open the “SampleScene“ Enter Play Mode Observe the Game view Actual result: Cu... Read more
“Unable to load projects” message is shown in “Add project from reposito...
Reproduction steps:1. Open Unity Hub2. Make sure that “All organizations” option is selected in the Account menu3. Press “Add” butto... Read more
The Reflection Probe fails to update properly when generating lighting i...
How to reproduce:1. Create a new Unity URP Project2. Import the attached “TestURPFeature“ custom Unity package3. Navigate to Assets ... Read more
"Line breaking recursion max threshold hit" error when Overflow is set t...
How to reproduce:1. Open the attached “IN-130196” project2. Open the “SampleScene”3. In the Hierarchy, expand the “Canvas” GameObjec... Read more
"New Project" creation window shows only "Project name" instead of "Proj...
Steps to reproduce: Open Unity Hub Click the "New project" button Expand "Project name" dropdown Observe all the expanded area and t... Read more
Adding “Entities Graphics Stats Drawer (Script)” Component in Inspector ...
Steps to reproduce:1. Create new Unity project2. Install Entities and Entities Graphics package via Package Manager3. Once installed... Read more
URP _EMISSION keyword removed from Material when Global Illumination is ...
How to reproduce:1. Open the attached “IN-131384“ project2. In the Hierarchy window, select the “Sphere“ GameObject3. Set the Inspec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS