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"Assertion failed on expression CompareApproximately" error thrown when ...
How to reproduce:1. Open the attached project “IN-132774”2. Open the “SampleScene”3. In the Hierarchy, select the “TEST_OBJECT” Game... Read more
Package Manager “Create Package” creates invalid JSON when Unity account...
How to reproduce:1. Go to the account dashboard on Unity cloud2. Edit your Unity account name to include quotes (e.g., Name "Test" S... Read more
Shader Graph validation errors are not pointing to the right implementation
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> URP -> ... Read more
Group Selection title text size is smaller in renaming than the actual f...
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> URP -> ... Read more
NullReferenceException error is thrown during Addressables cleanup when ...
How to reproduce:1. Create a new URP project2. Install the Addressables package (com.unity.addresables) (Window → Package Management... Read more
Crash on mono_arch_patch_callsite when hitting a breakpoint and overload...
Steps to reproduce:1. Open the “user’s attached prject”2. Open the “Main” Scene3. Enter Play Mode4. Login or create an account as di... Read more
Graph Toolkit shortcuts that require multiple modifier keys do not trigg...
Steps to reproduce: Open the attached project Open the Test.texmkr graph asset Select the 4 Variable Nodes and the 4 connecting wire... Read more
GameObject drag does not start when quickly clicking and dragging in New...
How to reproduce:1. Open the attached “IN-131475” project2. Open the “SampleScene”3. Go to Edit > Preferences > General > N... Read more
Converting “SampleScene” to a Sub Scene throws “ArgumentException” error...
Steps to reproduce:1. Create new Unity project2. Install Entities and Entities Graphics package via Package Manager3. In Hierarchy c... Read more
Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shad...
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> URP -> ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS