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Crash when undoing added clips that are currently playing in the Audio R...
Steps to reproduce: Create and open an empty project. Import some audio clips. Create an Audio Random Container (Assets > Create ... Read more
The pixel artifacts appear when there are 33+ lights in the scene using ...
How to reproduce:1. Open the “ReproLightsProject“2. Open the “LightPixelRepro“ scene3. Observe the Game view Expected result: No pix... Read more
"Unexpected transport error from import worker 0. code=2 error=End of fi...
Steps to reproduce:1. Create a new FPS Microgame Template Project2. Observe the console Actual results: "Unexpected transport error ... Read more
The Object is not attached/assigned when assigning an Object to a Timeli...
How to reproduce:1. Open the attached project "ExposeReferenceDebugModeWithLibrary.zip"2. Select Assets/3-LerpMoveObject/LerpMoveTim... Read more
[UI] Hover behaviour on Lighting Window toolbar icons is barely noticeable
Steps to reproduce: Open a Unity project Open the lighting window via Window > Rendering > Lighting At the top right of the wi... Read more
IL2CPP metadata allocates more memory when testing with 2022.3 compared ...
Reproduction steps:1. Open project2. Switch to iOS3. In Player settings, select IL2CPP (Edit > Project Settings > Player)4. In... Read more
Lighting Window open reference button links to documentation for wrong E...
Steps to reproduce: Open a Unity project Open the Lighting Window via Window > Rendering > Lighting At the top right of the wi... Read more
"Additional Lights Cookie Format (ColorLow) is not supported by the plat...
Steps to reproduce:1. Create a new Project using Mixed Reality Template2. Observe the Console Actual results: "Additional Lights Coo... Read more
Virtual Mouse occasionally displays errors in the Console when the GameO...
How to reproduce:1. Open the attached “IN-84263” project2. Open the “SampleScene”3. Enter Play mode4. Press “Space” a few times5. Ob... Read more
Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
Steps to reproduce: 1. Open the provided project which contains basic UI Toolkit UI 2. Run a D3D12 player 3. Observe the gradients A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default