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AsyncGPUReadback.RequestIntoNativeArray() crashes Unity when trying to r...
How to reproduce:1. Open the attached project(Test ref AsyncGPUReadback) using the EnvIronman VM(optional, more information in Edit)... Read more
[SpeedTree] Windzone Main/Turbulence settings have no effect
To Reproduuce: 1. Open scene test & play.2. Observe that changing Main & Turbulence setting on the WindZone object has effec... Read more
Editor creates multiple processes when Parallel Import is disabled
Reproduction steps: Open the attached project(“ImportTasks.zip“) Open Assets/Cube Change Cubes transform value Save changes Observe ... Read more
Build fails using IncrementalCompiler with "The type 'Enum (or 'Object')...
Reproduction steps:1. Open the attached project.2. Set platform to iOS, Android or WebGL.3. Build the project. Actual behavior.- Bui... Read more
Crash on ParticleSystem_ShapeModule_CUSTOM_set_sprite_Injected when chan...
How to reproduce:1. Open the attached project ('case-1319658.zip')2. Open the 'SampleScene' Scene3. Enter Play Mode Reproducible wit... Read more
Audio preview plays from the beggining when pressing on the waveform to ...
How to reproduce:1. Open the attached "1294273_Repro" project2. In the Project window select the "Miyavi - Need for speed" Asset3. I... Read more
[URP] Decal Projector Material disappears when the Scene Lighting is off
How to reproduce:1. Open the user-attached project2. Open the “TestLevelMorgan” Scene3. Focus on the “blood_splat_4x4” Prefab via th... Read more
[WebGL] Memory leaks when unzipping files
How to reproduce:1. Open the attached project "case_1297458-Project.zip"2. Make a WebGL build3. Host the built WebGL Player4. Open t... Read more
Not informative compute shader error reporting
On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more
Physics error thrown when renaming HDRP material
{{Error message: }}{{[Worker0] Destroying GameObjects immediately is not permitted during physics trigger/contact, animation event c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved