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Profile Analyzer - Bar Width in Tooltip can be shown in non friendly for...
Profile Analyzer - Bar Width in Tooltip can be shown in non friendly format when very small In the Marker Summary when you highlight... Read more
Bolt 2: Graph Share / Upload Fails due to revoked GitHub token
Original Link - Logged by Lazlo ----The GitHub token we were using to upload gists of Bolt 2 graphs has been revoked by Github autom... Read more
[Graphics][Android] 2D Texture is overlayed on top of itself if Mesh Fil...
Reproduction steps:1. Open the user's attached project "MinimalQuadTest.zip"2. In the "Assets" folder open "TestScene.unity"3. Build... Read more
Project crashes when calling CommandBuffer.SetGlobalConstantBuffer with ...
How to reproduce:1. Open attached project "CommandBufferNullCrash.zip" and scene "SampleScene"2. Enter Play Mode3. Observe the crash... Read more
[Shuriken] MissingReferenceException thrown when undo operation is perfo...
When "Show Bounds" Enabled or Disabled earlier from Particle Effect Panel in the scene view and Undo operation is performed then it ... Read more
[TMP] "Array element out of bounds" exception thrown on creating TMP Sty...
After resetting TMP StyleSheet, On creating TMP StyleSheet field "Array element out of bounds" exception is thrown refer to the atta... Read more
[URP] Imported model objects don't have the correct shader set during th...
How to reproduce:1. Open the attached project named "Case_1251168"2. Select the "africanAmerican_f_01.glb" object in the Project win... Read more
[Mobile Notifications] Errors are endlessly thrown when loading a new sc...
Errors: "SerializedObject target has been destroyed"Reproduces on Windows and Mac. Possibly related to the Icon adding GUI elements ... Read more
[Test Runner] Async test methods fail with Task return type
How to reproduce:1. Open user's attached "Bug Report Example.zip" project2. Open Test Runner window3. Make sure "PlayMode" is select... Read more
Timeline's animation with textures memory is not unloaded when a new emp...
How to reproduce:1. Open attached project "LeakTest.zip" and scene "SampleScene"2. Enter Play mode3. Press space and wait 5 seconds ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument