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[HDRP] Base layer texture does not refresh after removing Image SubLayer...
Base layer texture does not refresh after removing New SubLayer under Render schedule in HDRP Compositor window. Steps to repro:1. C... Read more
[iOS] after choosing to append/replace an existing build another window ...
Reproduction steps:1. Create a new project and build for iOS2. Wait for Unity to finish building3. Build again in the same folder4. ... Read more
[Shader Graph] Input box is misaligned for x input in Exponential node
Input box is misaligned for x input in Exponential node Steps to Repro:1. Create a new Project2. Install Shader graph from Package M... Read more
Editor constantly refreshes when a Prefab with Sprite Shape Controller a...
How to reproduce:1. Open attached project "spriteShapeTest.zip"2. In the Project window, go to Assets and select "test" Prefab3. In ... Read more
[ARFoundation][ARKit][iOS] ARSessionState.CheckingAvailability status is...
Repro steps:1. Open attached project2. Build and Run on an ARKit not capable device3. Check the log output in XCode Actual: An "NotS... Read more
IL2CPP build crashes when accessing Process.CurrentProcess properties
How to reproduce:1. Open user attached project "il2cppCrashTest.zip"2. Build and run the project3. Click on 'Process.StartTime' butt... Read more
[Shader Graph] The default size Main Preview window covers other areas w...
How to reproduce:1. Create a new project2. Import the Shader Graph package from the Package Manager3. Resize the Editor to make it s... Read more
[ARFoundation] TryAcquireLatestCpuImage returns false periodically
Repro steps:1. Open attached project2. Build and Run on Android3. Move the device around Actual: The upper raw image which receives ... Read more
Crash in ApplyModifiedPropertiesWithoutUndo after reordering elements or...
Repro steps:- Open the repro project- Open the SampleScene scene- Select the "List" gameobject in the hierarchy (the list should be ... Read more
Reordering elements of a list with [SerializeReference] in the UI swaps ...
Context:I have a script that contains a list of serializable classes following this structure: [Serializable]class Test{public strin... Read more
All about bugs
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