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BoltClassShell errors spew the console when running graph in generated mode
When running a basic debug.log script in Generated mode errors continually spam the console. !image-2020-07-16-15-44-45-252.png! Ste... Read more
[Shader Preprocessor] Errors report the file name and not the full path
STR:1. Make a compilation error in any .hlsl that is not in the same folder as the shader that includes it.2. Click on the error in ... Read more
[Animation] The mute keyword is clipped in the Transition Inspector
In the Animation, the "Mute" keyword is clipped in the Transition Inspector only when the display resolution set to 125% or more. Re... Read more
[URP] Scene view is not rendered, errors are thrown
To reproduce:1. Open Universal Rendering Examples project (https://github.com/Unity-Technologies/UniversalRenderingExamples/tree/mas... Read more
[Cloth] Reset functionality doesn't work for the "Capsule Colliders" and...
On resetting the Cloth component, "Capsule Colliders" and "Sphere Colliders" Properties not getting set to the default value. refer ... Read more
Inserting Base in the Prefab Variant and Opening it causes errors in the...
When "Insert Base" is selected from the confirmation dialog while creating Prefab of a Prefab variant and then opening it asks to Sa... Read more
[Stacks] Interacting with HD graph settings UI deletes inactive master n...
Reproduces in 9.x.x/release as well (0f64e61b77)Repro steps:1. Use a project with HDRP2. Create a new HD Lit Shader3. Right click th... Read more
Icons of the Player settings are not saved when PlayerSettings.SetPlatfo...
How to reproduce:1. Open the attached project2. Make sure that platform is set to Android in Build Settings3. Select 'MyMenu' in the... Read more
[Stacks] Master Preview has no minimum size, can be shrunk down to nothi...
Also needs to be fixed in 9.x.x/Release. Repro steps:1. Open Shadergraph2. Click drag lower right corner of the Master Preview to th... Read more
New Build menu item missing in Build dropdown in the Addressables Groups...
How to reproduce:1. Open user's attached project2. Go to Window -> Asset Management -> Addresables -> Groups3. Press Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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