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[Editor] Unity freezes when typing 'Infinity' to 'Start Lifetime' input ...
To reproduce:1. Open the project2. Select the GameObject3. Start typing "Infinity" to "Start Lifetime" input field4. Unity freezes f... Read more
Docs: Shader.globalMaximumLOD contains broken link
Steps to reproduce : - open the page http://docs.unity3d.com/Documentation/ScriptReference/SL-ShaderLOD.html and notice the broken link Read more
UI slow-down when 29,952 light probes selected
When 29,952 light probes are selected, every UI operation takes an extra 90 seconds This bug is further investigation of Case 562020... Read more
OnCollision2DStay doesn't get called all the time
Steps to reproduce : - import the project attached- open the scene MainLevel01- press play- move around and notice that sometimes pr... Read more
Using Hashtable as a parameter of a method causes exception to be thrown
This case was related to another issue which was successfully fixed. Read more
Adding a trigger paramter to the animator changes existing transition co...
To reproduce:1. Open project "Trigger bug"2. Open animation controller abenew3. Inspect the transition from "Movement" to "Idle" (th... Read more
Editor hangs when deleting a sub state machine
Steps to reproduce : - import the project attached- open the Animator Controller- delete the the sub state machines and Unity will hang Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS