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[Android] [URP] Shader rendering differs on Mali, Adreno 5XX-6XX, Adreno...
How to reproduce:1. Open the attached project2. Build & Run project on Android3. Compare rendering between devices Expected resu... Read more
[2D][SpriteAtlas V2] Editor crashes when packing Sprites
How to reproduce:1. Open the user attached project2. Open the Project's Window3. Reimport the "New Sprite Atlas" Asset (located in t... Read more
[MacOS] Rendering of ParticleSystems can be corrupted when also renderin...
How to reproduce:1. Open user-submitted project (MetalParticlesGlitch.zip)2. Open the SampleScene3. Build and run the player Expecte... Read more
[IL2CPP] Build fails when using new project with default settings
Reproduction steps:1. Open project "IL2CPP.zip"2. Go to File -> Build Settings3. Press Build Expected result: Project builds succ... Read more
uGUI package has unenforced IMGUI dependencies that cause console errors
Reproduction steps:1. Open attached project "TestManifest.zip"2. Observe Console window Expected result: No errorsActual result: "CS... Read more
[Vulkan] Player settings window turns black on clicking "+" button with ...
Player settings window, Project Window, Scene view and Hierarchy turns black on clicking "" button with Vulkan Graphics APIs. Steps ... Read more
Creating a Prefab from drag operation does not handle missing scripts gr...
Steps:1. Create a GameObject and assign any script to it2. Make a prefab out of this GameObject and left an instance in the Hierarch... Read more
Crash on GetColorBlockColors when entering Play mode in a specific scene
Reproduction steps:1. Open the attached project ("1257655.zip")2. Open "clothing" scene3. Enter Play mode Reproducible with: 2019.3.... Read more
UnityLinker.exe crash while building with IL2CPP when using a FSharp.Cor...
Steps to reproduce:1. Open user's attached project "Delete me.zip"2. Build it using IL2CPP scripting backend3. Notice the errors in ... Read more
Spikes in CPU Usage are observed when Particle System is used with URP a...
Reproduction steps:1. Open the project "MeshParticleTest - URP" from the attached archive "MeshParticleTests.zip"2. Open the scene A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked