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WebGPU: can't bind compute RWTexture for read and write
Steps to reproduce: open attached project build for web Actual results: Error that a texture is bound for both read and write, which... Read more
Pop-up is shown when installing an unsigned package via Test Runner
How to reproduce:1. Open the attached project "Pack"2. In the Assets/Tests/PackageInstallationScript.cs set the path to the attached... Read more
"Invalid Signature" pop-up incorrectly wraps the text when using the Lig...
How to reproduce:1. Create a new Unity project2. In the Package Manager, click "+" button -> Install package from tarball -> "... Read more
Incorrect error box style when installing the package in the Package Man...
How to reproduce:1. Create a new Unity project2. In the Package Manager, click "+" button -> Install package from tarball -> "... Read more
Tree Prefab Asset icon does not display leaves
Reproduction steps:1. Create a new project2. Create a Tree GameObject (GameObject > 3D Object > Tree)3. Select newly created G... Read more
Cinemachine camera does not jump to the target position when using Cinem...
How to reproduce: Open the “CinemachTest.zip“ project Open the SampleScene Enter Play Mode Press the “Move Camera“ button in the Gam... Read more
Terrain’s “Add Tree” window does not disable the “Add” button when the T...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Terrain GameObject (GameObject > 3D O... Read more
Sprite Editor's Editing modes can be changed when the Sprite is in Read-...
How to reproduce:1. Create a new URP 2D project2. In the Hierarchy, right-click -> 2D Object -> Sprites -> Square3. Select ... Read more
Terrain Tools Brush Spacing and Scatter property value does not move whe...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Terrain Tools package (com.unity.terrain-... Read more
Last "Managed Field" property has truncated bottom padding when expandin...
Steps to reproduce: Create a new Unity project using the Universal 3D template From the Package Manager, install the Memory Profiler... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side