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[HDRP] "Oculus Plugin" is spelled incorrectly in Render Pipeline wizard ...
"Oculus Plugin" is spelled incorrectly in Render Pipeline wizard under HDRP+VR. Refer the attached screenshot Steps to reproduce1) C... Read more
[Input System][Android]Input is not registered with some of the devices
Steps to reproduce:1. Open user's attached project "I, Mirror.zip"2. Build it to Android3. Drag the screen from bottom to top3. Noth... Read more
Mesh.MeshData.SetVertexBufferParams function is not compatible with Burst
SetVertexBufferParams function of Mesh.MeshData uses params VertexAttributeDescriptor[] attributes that doesn't compile with Burst. ... Read more
Input.GetJoystickNames() contains an empty string when a SpaceMouse is c...
Reproduction steps:1. Have 3dconnexion drivers installed and a SpaceMouse connected2. Open attached project "NotConnected.zip" and s... Read more
Crash on memory allocation when adding Cloth Component to an FBX model
Reproduction steps:1. Import the "CrashyModel.unitypackage" into any project2. Drag the FBX to the scene to convert it to a GameObje... Read more
[Mobile Notifications] Demo project is broken and throws exceptions on p...
Mobile notifications demo sample scene is broken and thrown NullReference and InavlidOperation exceptions on running the scene. Refe... Read more
[Settings Manager] Settings example window name is not user friendly
Settings Manager sample window uses its complete package name instead of display name and is not user friendly. Refer the attached v... Read more
[Editor] Assets path does not get Updated in the breadcrumb bar on delet...
[Editor] Assets path does not get Updated in the breadcrumb bar on deleting an asset from the project window. Assets path does not g... Read more
PostProcessing profile Add override popup does not go away if nothing is...
Steps:1. Create a new project with URP template2. ProjectView select "SampleSceneProfile" asset3. On Inspector click on "Add overrid... Read more
[Mobile]Terrain tree billboards are not rotating while the camera is moving
How to reproduce:1. Open the attached "Tree Billboard Issue Repro" project2. Build for iOS and deploy the Xcode project to the devic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons