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OnApplicationFocus doesn't work
-e: MonoBehaviour.OnApplicationFocus(bool) orMonoBehaviour.OnApplicationPause(bool) don't seem to work on Linux -repro:--create proj... Read more
[DX9] Scene and Game views looks different on NVidia and Radeon
Reproduced on 4.3.0f2 (even on switching GPUs on my laptop with 2 GPUs) Scene and Game wievs looks different on NVidia and Radeon 2)... Read more
NavMeshDisplay is not shown
NavMeshDisplay is not shown if Navigation window located in the editor that its always visible. Use any project to reproduce (empty ... Read more
"Close" button closes the Object Color Picker window
To reproduce:- Create a project and a cube- Go to Preferences and make sure that the box for "Verify Saving Assets"- Make some chang... Read more
GUI labels don't show up in simulator
To reproduce:1. Open attached project2. Build and run for iOS simulator3. Notice that labels don't show up (screen attached) Read more
error console not shown in dev build
-e: error console not shown in dev build -the console is not shown for dev builds of Windows/OSX standalone or webplayer -repro:--bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected