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[Xbox One] Background with noise is shown when there are two cameras in ...
How to reproduce:1. Open attached Unity project2. Build and run on Xbox Expected result: Background color is the same in each camera... Read more
[Editor] Importing .unitypackage files is not available when dropping th...
How to reproduce:1. Create a new project with older than 2019.2.0a5 Unity version2. Export a default Scene and delete it from the pr... Read more
[VR]Post-Exposure on a dimly lit scene results in color artifacting
Steps to reproduce:1. Download and open latest attached project(oc link)2. Rebake lights if needed3. Enter playmode in VR4. Compare ... Read more
ArgumentException is thrown when trying to create a Prefab out of a impo...
Reproduction steps:1. Open the project from "CreatePrefabFromModelBug.zip"2. Right click on the "Model" asset inside Project window ... Read more
[ProBuilder] Probuilder Shape's material is reset to previous one when m...
To reproduce:1. Open any project with ProBuilder set up2. Create a ProBuilder shape and select it3. In Inspector window, assign a di... Read more
Capsule2d sides extend vertically when using CapsuleDirection2D.Horizontal
Steps to reproduce:1. Open SampleScene in "Horizontal direction 2d issue.zip" project2. Enter Playmode Expected result: coloured cub... Read more
If Autorefresh is off, pulled data doesn't update on the first launch
Reproduction steps: 1. Open "1083197" project2. See "Cube" -> "New Behaviour Script" -> "Test" value ('10')3. Copy Project4. C... Read more
[iOS] The Build process fails within Xcode with a linker error because U...
It looks like in the update to Unity 2018.3 the iOS Trampoline was updated to remove the MediaPlayer framework and to add the MediaT... Read more
The console of xcode always output "already registered @ /user when deb...
To reproduce :1. Open attached project2. Build for iOS3. Deploy the Xcode project to an iOS device4. Observe Xcode console Actual re... Read more
ProBuilder material editor goes black when dropping a material into Quic...
How to reproduce:1. Open the attached project2. Go to Assets Scenes/EmptySeries/ and open "EmptySeries-Complete.unity" Scene3. Go to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used