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Remove extraneous word from Normal Mapped Shader
There is an extra "the" on this page:Unity Manual >> Graphics >> Graphics Overview >> Shaders >> Built-in Sh... Read more
Broken table, etc. on Lightmapping In-Depth documentation
Various issues on documentation page:Unity Manual > Graphics > Graphics Overview > Lighting > Lightmapping Quickstart &g... Read more
UnityEvent<T> doesn't show in the Inspector
To reproduce:1. Open 'event-repro' scene in attached project2. Look at the 'GameObject' in the scene in the Inspector3. Observe that... Read more
When importing heightmaps the panel's text is clipped
When importing heightmaps the panel's text is clipped.The Import Heightmap panel contains a message but some of the text is clipped ... Read more
Sprite Renderers can not be Occlusion Culled
Steps to reproduce : - import the project attached- open the scene "Test"- expand the "CMTileset" object and select any of the tiles... Read more
Turning on Unity asks to save changed ProjectSettings
To reproduce:1. open Unity2. Create a new projectExpected result: New project opensActual result: You get a pop-up asking to save ch... Read more
All about bugs
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Latest issues
- “InvalidOperationException” errors are spammed in the Console when entering Play Mode in various TMP Sample Scenes
- [macOS] Shader Graph Search window is not rendered fully and throws a NullReference exception if the project was closed with an opened search window
- Outline shader scale follows buffer scale when MSAA is disabled or Vulkan API is used
- Radio Button is squished or selection indicator is off center in Play mode when it's scaled down
- Particle System Renderer icon is missing in Animation window > Add Property context menu