Search Issue Tracker
Won't Fix
Votes
0
Found in
4.0.1f2
Issue ID
525173
Regression
No
The RequireComponent attribute (in C#) does not add the component
- Create a class deriving from MonoBehaviour and add the [RequireComponent(typeof(MeshFilter))] attribute to the class.
- Add the component to a GameObject from a script using AddComponent<CustomClass>()
- Test in the CustomClass if gameObject.GetComponent<MeshFilter>() returns null
- Export the project for Flash and test
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The tag adder functionality does not work if a space is entered instead of a name
- Errors thrown in the Console when configuring In-App Purchases package
- Longer Scaler Profile names go out of the"Scaler Profilers" section
- AI Navigation window UI elements overlap when the AI Navigation window is docked and resized
- Editor freezes after some time when using NavMeshQuery::Raycast
Add comment