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[Onboarding] Scenes that render quickly stutter in standalone builds usi...
Steps to reproduce : - import the project attacehd- open the scene and press play- look in the profiler and notice that WaitForTarge... Read more
Loading Asset Bundle leaks memory
To reproduce:1. Open attached 'Repro' project If reproducing with newer version, you'll need to recreate AB2. Select one of the file... Read more
Removing Rigidbody2D in play mode disables object collision
To reproduce:1) Open '2DBug.rar' project that user attached.2) Open 'Scene' scene and press play3) You will notice that in 2D part, ... Read more
Unity hangs when running AssetDatabase.ExportPackage with ExportPackageO...
To reproduce:1. Open attached project2. Click custom menu item Build > Export PackagesExpected result: Packages are properly expo... Read more
wrong error shown when trying to add script with name mismatch to GO
-e: when trying to add a script with a mismatch between file and class name to a game object the wrong error is shown -repro:--creat... Read more
osx: editor crashes on activating webcam in scene
-e: see titleworks fine using 4.2 or 4.3 on the same mac -repro:--open attached project--play scene--click 'update'--select found we... Read more
When using a DLL that has a subclass of a generic class, the
To reproduce:1. Open attached project2. Enter the scripts folder3. Select both scripts (ParentClass.cs and ChildClass.cs)4. In the m... Read more
Double-F (frame selection with tracking) uses different bounds
Repro steps:- Make two cubes - one a child of the other with some offset.- Select the parent cube.- Press F for frame selection.- Do... Read more
Plugin DLLs are excluded even if they are placed not in platform specifi...
Reproducible on both WP8 and WSA platforms.If some multi-platform plugin DLL is placed in a folder named other than platform name, i... Read more
Screen blinks when keyboard appears/disappears on Android
Screen blinks when on-screen keyboard appears/disappears if status bar is shown on Android apps Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument