Search Issue Tracker
Fixed in 4.3.X
Votes
0
Found in
4.2.1f4
Issue ID
564033
Regression
No
Crash when streaming from AudioClip.Create
-e: When attempting to create an audioclip using AudioClip.Create, if the parameter 'stream' is set to true, the linux player will crash immediately once the end of the buffer is reached, every time. When used on a Windows system, no crash occurs with streaming enabled or disabled.
-repro:
--build attached project for linux
--run it
--NOTICE noise being played and then it crashes
--rebuild and rerun with the stream parameter set to False
--notice it runs with no crash
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
xuxuflyaway
Nov 22, 2013 18:43
I also have problem with parameter stream.
But it event doesn't work well on my Widows machine. It's not crash there, but it causes a problem: cannot set data on streamed sample.
And the project cannot run properly.
Anybody have any ideas?