Search Issue Tracker
The Scene's lighting settings are not updated and saved when "Auto Gener...
Jira card: https://jira.unity3d.com/browse/GFXGI-545 How to reproduce:1. Open the attached "1331427_Repro" project2. Open the Scene ... Read more
GetActiveBuildProfile can only be called from the main thread crash and ...
Steps to reproduce: Create a new project with URP Sample > com.unity.template.urp-sample. Once the project opens, open Build Prof... Read more
Documentation does not have correct arguments for -buildTarget to build ...
Edit: This only needs an update to the documentation. See comments below. To reproduce:1. Run this command:"{UNITY_5.6b6 PATH}" -pro... Read more
Lens Flare occlusion is slightly delayed when Anti-aliasing is set to TAA
How to reproduce:1. Open the “lensflare“ project2. Open the “SampleScene“3. Enter Play Mode4. Move to the right while observing the ... Read more
[GPU Lightmapper] LightGrid takes up too much memory on large scenes
Reproduction steps:1. Open "1196347" project with 2020.12. Open "REPROSCENE" scene.3. Bake Lighting with GPU lightmapper. Actual Res... Read more
[Scripting, Editor] Particle system stops playing in scene view if certa...
Steps to reproduce:1. Open attached project's scene "Test".2. Select "Particle System" - particles are not emitting.3. Disable "Togg... Read more
[URP] Forward Renderer Shader Pass list elements are undeletable
How to reproduce:1. Create a new URP project and open it2. Create a new Forward Renderer asset3. Select it and in its Inspector add ... Read more
[Android] [Vulkan] Cubes stuck on the first few frames of rotation and a...
How to reproduce:1. Open the “ReproMSAAProject.zip“2. Open the “SampleScene”3. Build and Run for Android Expected result: The Cubes ... Read more
[MacOS] Using Keep Alpha in videoclip importer settings alpha channel ge...
To reproduce:1. Open attached project "1172601.zip"2. In Project window select "dancer.1.webm" videoclip3. Observe in the Preview wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Command Line Arguments” window in Hub becomes distorted with long project names
- "Save" button is displayed as active in the Hub "Set project display name" window
- Shader Graph does not get saved when pressing 'File -> Save'
- MultiColumnListView does not visually sort the column when BindingSourceSelection is set to "Auto Assign"
- GameObject assigned to Target Graphic in uGUI Toggle component stays dimmed when replacing it if Interactable was toggled off