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Errors in the console when having long names for assets
Steps to reproduce : - create a windows folder on the desktop - name that folder the longest name possible that windows allows - no... Read more
Profiler: 'Audio Voices' term is misleading
Profiler: As a user the term 'Audio Voices' is a bit confusing. Maybe it would make more sense to the user if the term "FMOD Audio C... Read more
[Editor/CurvesEditor] Large values in the Particle System Curves Editor ...
To reproduce: - Create a particle system - Activate "Limit Velocity over Lifetime" and set "Speed" to be a curve - Open the Particle... Read more
[Editor] No minus button when you want to remove a particle system from ...
When you assign a particle system to a sub emitter, you click the (+) icon. However, when you want to remove a particle system there... Read more
Flash assemblies causing SwfPostProcessor to fail
The attached project contains 5 assemblies. Building for Flash causes SwfPostProcessor.exe to fail. Read more
Tree Creator ignores leaf size when using the "Tree Creator Leaves Fast"...
To reproduce: 1. Open project Tree_Creator_Size_iOS_Bug_2 2. Build and run on iOS The problem doesn't occur when doing any of these... Read more
[Camera] Changing slider value gives an error message in console
1. Open the attached project 2. Open scene _Scenes/Cameras/clip_planes_camera 3. Run it in the Editor 4. Adjust slider values 5. Me... Read more
FirstPersonTilt and TapControllerSetup scenes from Standard Assets (mobi...
Import the standard assets mobile, go to control setup, and chose either the FirstPersonTilt or the TapControlSetup and you will see... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP