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Crash when trying to debug with MD
To reproduce:1. Open the attach project2. Insert a breaking point on Mover.cs3. Connect MD and unity4. Click play in MD5. Click play... Read more
[WWW][Texture]Channels getting swapped when loading a texture from remot...
To reproduce:1. Open the attached project2. Run the scene and wait while the texture is loaded3. Track logs to see what's happening:... Read more
Crash on hand-edited serialized prefab with partial updates
After a long investigation and discussion .. the crash was caused by a semi-manual update of assets (copying assets with incompatibl... Read more
FBX positioned underneath the floor plane when Y is zero
To reproduce:1. Open the attached project2. Run the scene3. Notice how character's feet go under the plane Attached screenshots illu... Read more
Turning off child collider causes parent to use it's mass too
To reproduce:1. Open attached project2. Run scene test3. Press LMB to jump4. Press RMB twice to disable child object with collider5.... Read more
Unity freezes after evaluating local variable
Steps to reproduce : - import the project attached- open the scene TestScene2D and the script Add2DForce- place a breakpoint at line... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- "Editor unavailable" message is displayed when navigating to "Get set up" tab in Unity Hub
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size